Pulsar_t wrote:I thought this might be a good place to ask.. Is Deep Fear worth playing?
Heh, I've actually been playing thru it recently. It's funny you asked this because I saw this thread and was going to post about the fact that in Deep Fear, you can choose tank controls or non-tank controls, if you've got the 3D Nights controller. HOWEVER, it was this game that made me realize that games of this genre with these wild, fixed camera angles NEED the tank controls. I played the first few hours of Deep Fear with non-tank controls until I got fed up with the directions constantly switching. You'd be running up, but then the camera angle switches and suddenly up is down and you run back the way you came, then back again. Before I knew it, I was CHOOSING the tank controls of my own volition. Crazy.
But anyway, it's cool that the game offers both. It's pretty damn forgiving in general, as these old survival horror games go. Ammo is always available at set locations on the map, via these lockers that have an infinite supply. Health is also available at set locations in infinite quantities.
The game also uses a "finite amount of air" system since it takes place underwater, and I can't help but feel like it was probably an enormous inspiration for Dead Space. This is also carried out in a very well-balanced way, creating tension without frustration.
ALSO, you can run while you have your gun out, unlike in the early RE games, and you can save as many times as you want, without hunting for damn ink ribbons.
Finally, the cutscenes are brilliant.