Rydon wrote:Also, I agree that the Charges systems is better than implementing MP like the remakes did. It made the whole strategy of a dungeon crawl much more different, and I also liked how you had to crawl your way back out once you beat the boss.
nightrnr wrote:Rydon wrote:Also, I agree that the Charges systems is better than implementing MP like the remakes did. It made the whole strategy of a dungeon crawl much more different, and I also liked how you had to crawl your way back out once you beat the boss.
Well, the main bosses did have a warp out. But for other quests like the marsh cave and the ice cave... those runs were always epic (win or lose).
Gotta link one of my favorite sites for the original FF playthroughs:
http://www.sullla.com/FF/finalfantasy.html
PartridgeSenpai wrote:Finished Tales of Phantasia earlier today, but I'm still in the mood for more Tales. I think I may start Tales of Eternia tomorrow (again). While there IS a Japanese PSP port on the PSN store, I don't really wanna pay 25 bucks for what is effectively a 16:9 version of a game I already own that now I can play with a PS3 controller. It's gonna be weird playing in a 4:3 ratio again
Rydon wrote:nightrnr wrote:I enjoyed my playthrough of FF1 on Wonderswan. Portable and retains the old magic system, which is crucial for adequately maintaining the spirit of the original game (unless you play as only fighters/black belts).
I've played the original so many times, I don't need to read anything really (just memorize placing).
FFII on famicom, I'm not sure if I'll ever get through. That game benifitted most from the remake upgrades to me and I really need to continue my play on the PSP port (beat it on PS1 over a decade ago).
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I agree on FF I as I beat it on PSP and NES. The NES version is cool to me, as it has some odd quirks but is really neat to experience. I know there were a LOT of RPGs before the NES FFI, but they (1987 Square) did a lot of things right and I feel like a lot of aspects still hold up. Also, I agree that the Charges systems is better than implementing MP like the remakes did. It made the whole strategy of a dungeon crawl much more different, and I also liked how you had to crawl your way back out once you beat the boss.
For FF II I know it will be difficult, but I am hoping to get my stats through the roof, and then take on the game, which I realize is "cheating" but I actually like aspects of games like this. When you can "beat" the computer at its own game/system, sorta. It is why I still love Morrowind, since there is not cap for fortifying and you can easily bring your intelligence through the roof, and then make ridiculous spells.
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