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Kuruwin
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Re: RPG Progress Report

by Kuruwin Mon Jun 01, 2020 1:44 am

This answer probably comes way too late but it doesn't really matter which way you do it at that point. Only thing that it affects is making the bs last boss easier. Trials of the Luremaster is pretty awful content btw. If you don't need to have complete experience i would advice to skip it.
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Ack
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Re: RPG Progress Report

by Ack Mon Jun 01, 2020 10:36 am

Only slightly late! I ended up beating Icewind Dale yesterday and then imported into Heart of Winter. I'm now slaughtering Barrow wights on Burial Isle.
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Ack
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Re: RPG Progress Report

by Ack Sat Jun 06, 2020 1:19 pm

Well, I wrapped up the Heart of Winter expansion, so I do intend to give the Trial of the Luremaster dungeon a shot. I'll see how I feel about it once I've done some damage on it.
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Re: RPG Progress Report

by Ack Tue Jun 09, 2020 12:02 pm

As I am now playing through Ravenloft: Strahd's Possession, I'm struck by how open the world feels. Yes, there is only one town, and areas are generally limited in size, but outside of gathering necessary keys to open up dungeons, I am free to go about the world as I wish. I even found a side quest before I had gotten access to the first primary dungeon. This is driving my interest in going back to previously explored areas to see if I can find more.

Right now my party consists of a Fighter/Thief, Cleric, Mage, and Fighter/Thief/Mage. The full Mage is my caster and range specialist, while the FTM serves as more of a support role. The Cleric is both a healer and tank, and she has many necessary spells and abilities for tackling the numerous undead enemies. The FT is a frontline tank, though I wish I had gone just full Fighter with him for gear purposes, especially since I don't need another Thief with the FTM NPC party member.

This game has a lower level cap than my experience in Icewind Dale. I can tell this due to spell lists capping out at level 6; Mages tap out at level 9 spells in D&D, so I am probably able to hit around...level 12 or so, I'm guessing. Since there is party porting to Ravenloft: Stone Project, I wonder how the level cap gets changed.
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