Re: Was the Genesis ever truly pushed to it limits?
Posted: Sat Dec 01, 2018 9:44 pm
Well I don't know I think they were, at least the SNES was. Everyone craps on it for that weak CPU and you can see where it started with some flicker and slowdown, to the very back end when people still had maybe a little slowing but no flicker with a lot going on screen, or even stable in some places. They had to start relying on third party chips inside the cartridges not part of the original design to eek even more. That was the wall there, and I really don't recall someone going beyond what someone had done already with the system other than the insane creation of the MSU-1 mapper to run Laser Disc games of all things.
Now on Genesis I had Zero Tolerance, and there was a sequel made that never made it out, it was multiplayer too. The developer has (had?) a solid page up about it maybe 2 years ago and even downloads for that stuff. They basically said that game for what they wanted to accomplish did push it to the extreme so you see where cuts were made to get it to work yet it did. I really did enjoy that game, it was a total gamble buy at a flea market at the time and no regrets at all. Duke Nukem is as intense and it was a legit but oddly Brazilian only title, and oddly Piko Interactive lately picked up the licensing and started to peddle it through their site as well. So that's another one people can take a peek at for pushing the limits.
Now on Genesis I had Zero Tolerance, and there was a sequel made that never made it out, it was multiplayer too. The developer has (had?) a solid page up about it maybe 2 years ago and even downloads for that stuff. They basically said that game for what they wanted to accomplish did push it to the extreme so you see where cuts were made to get it to work yet it did. I really did enjoy that game, it was a total gamble buy at a flea market at the time and no regrets at all. Duke Nukem is as intense and it was a legit but oddly Brazilian only title, and oddly Piko Interactive lately picked up the licensing and started to peddle it through their site as well. So that's another one people can take a peek at for pushing the limits.