SMS, Genesis, 32X, Sega CD, Saturn, Dreamcast
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SegaDreamscape
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Re: I'm not sure I "get" Sega Saturn racing games

by SegaDreamscape Sat Apr 16, 2016 8:58 am

Anayo Haven't you answered your own question with the statement 'I know these were all home versions of arcade games' what do you expect?

However at the time didn't most games other than a few have three - five tracks? Gran Turismo was hugely well received partly because of the amount of content, 11 tracks and a load of cars was a big thing then.
I haven't slept for ten days, because that would be too long.
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Anayo
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Re: I'm not sure I "get" Sega Saturn racing games

by Anayo Sat Apr 16, 2016 4:06 pm

SegaDreamscape wrote:Anayo Haven't you answered your own question with the statement 'I know these were all home versions of arcade games' what do you expect?


I was curious if anyone felt the same way. I also thought others could offer some perspective on how racing games evolved at the time.
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bacardipr05
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Re: I'm not sure I "get" Sega Saturn racing games

by bacardipr05 Mon Apr 18, 2016 2:26 am

Sega games in general also had a tendency of been a little short overall.
Curtsy when you walk by that Dreamcast
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