Pretty great. I took another shot at Streets of Rage, with Adam this time, and while it felt like I was taking a lot more damage with him, from his relatively slow speed, I seemed to do better overall. Maybe because his strength was just getting me out of situations more quickly. Anyway, I actually got to the door at the end of the hallway in Round 8, which is the farthest I've ever gotten before. Those twins, though. Oh my god I hate them so much. It's not likely I would have beaten the dude on the other side of that door, but it doesn't really matter, because I can't deal with the twins efficiently enough. Also, that friggin' fire breathing fatso is a menace. I did not remember him showing up in Round 6 before, and it's only been a couple weeks since I was last playing. Is it possible that he doesn't appear again under certain conditions? Anyway, while I do quite like SoR, I feel like it's mostly a game of manipulating a bunch of AI, and I don't know as I feel like that really equates much to skill, or fun, as I see it. I think it's a great game, it's just that my resolve to actually beat it is waning rapidly.
I also, for whatever reason, really felt like playing S3&K. So I did--well, the Sonic 3 part, anyway. I never actually owned Sonic 3, or Sonic & Knuckles for the Genesis, as a kid. I would only rent them (more often Sonic & Knuckles, because, while I really liked Sonic 3, I was one of those kids who had no clue how to get past the barrel in Carnival Night). So, I didn't end up "beating" S3&K until I got Sonic Jam on the Saturn, which I played in Easy mode, because it skipped the Act 2 of Carnival Night. It was a supremely neutered experience, but I enjoyed it as a kid, regardless. Quite a number of years ago, around the anniversary of the US release of the original Sonic the Hedgehog, I did a bit of a marathon, on an emulator, through 1 to 3&K, getting all the emeralds, and heavily abusing save states to do so. Since then, I've acquired original Genesis cartridges of Sonic 3, and Sonic & Knuckles, but they've been pretty neglected. So, I'm playing with the goal of actually, legitimately, collecting all the emeralds, and managed to accomplish that in the first half. I'm worried about the master emeralds, though. I've always been a lot better at Blue Sphere than any of the other special stages, but I'm still not that good at them. I know that beating the game essentially unlocks a stage select, but I don't know if that allows for the possibility of going back to find giant rings that weren't entered already, and still potentially unlocking the Doomsday Zone. I feel like the answer is probably, "no," though. Anyway, Sonic 3 was great fun. Yeah, there were a number of times where the edge or middle of a ramp dropped my momentum like a stone, or just caused funky things to happen, like being shoved into the wall under a ramp in Launch Base Zone, but it usually makes me chuckle for some reason. I find it difficult to not have fun playing Sonic 3. It's my ideal platforming experience in terms of enemy interaction, and level constructions. There's so many interesting, and quirky things happening in every stage that just make me really excited to play through, and see. Also, Hydrocity is seriously one of the greatest levels in the whole of video games, and I was a little taken aback by how amazing the backgrounds are in Marble Garden.
I also played a bit of Fire Shark, which is always such an awesome game. I set the difficulty to normal, because it defaults to easy, for some crazy reason. I'm not sure which difficulty most closely corresponds to the default arcade difficulty (if any), though. I was doing
really well until stage 4, I think, where I just got bombarded with a bunch of green-weapon tokens floating around the screen, accidentally touched one, and got completely hosed by losing the fire weapon. I don't recall if I made it to stage 5 on that credit, but I have to assume that I didn't. The Genesis version gives ten continues, and I decided to just use them up, but only ended up getting to the end of stage 7, of 10. It's funny that most people seeing, or playing Fire Shark, would probably immediately assume that it's a rip-off of Raiden. Truly, the similarities are pretty striking, and for some reason I hadn't really picked up on it before. Toaplan don't play that game, though: Fire Shark was actually released a year earlier than Raiden. Anyway, if I can manage to get past the game's mega boss that is the weapon switch icons, I can potentially beat the game without much trouble. Maybe even 1cc it. So I'll probably give it a few more goes. It's great fun, regardless, though.
While typing this up, I've been listening to the
OST from the Mega Drive version of Sorcerian, because I've been really feeling like firing that game up. It's pretty great, and holds up pretty well against the PC-88 version's soundtrack. It's too bad that all the scenario's in the Mega Drive version are original to it, and it doesn't seem to have the Romancia themes. I really like their arrangements in the PC-88 version.