ReddMcKnight wrote:flamepanther wrote:ReddMcKnight wrote:Besides, CD-r's probably just wreck the console anyway.
Not at all, unless you start tweaking the potentiometer to read CD-RWs.
Why do they wreck other Consoles then? (3DO, Dreamcast)
EDIT: Plus, it still doesn't help that I can't even perform the simple installation of a Modchip.
I don't know anything about issues on 3DO, but the problem with CD-R on Dreamcast is that the games' file systems have to be completely rebuilt in order to convert from GD-ROM. The rebuilt file systems are often not arranged in a way that is optimal for the game, forcing the motorized arm to move the laser greater distances and more frequently. In extreme cases, this can shorten the life of the motor. Since games that use plain CD-ROM media don't need their files re-arranged, they do not cause this issue.
Also, before someone mentions it, there's a half-myth that burnable media takes more work for the laser to read. While burnable media may have less optically distinct pits, lasers do not suffer eye strain. It's simply a beam of light reflecting off a sheet of foil, and a light sensor measuring changes in the brightness of the reflection. The most it's going to do if it fails to read a sector is try to adjust the angle and focus of the lens, which is the same as it does when a printed disc has dust, small scratches, or smudges on it. If you encounter this on a burned game due to the physical media, the drive will not be able to correct for the problem, and your game will stop working and you won't play that copy anymore. Little or no harm done.
A pressed disc with light scratches, on the other hand, will probably still be playable, and your drive may be forced to re-read sectors many times. In this way, real discs in average condition almost certainly cause more wear than burned ones with no scratches or smudges.