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DC Ascii Fight Pad

Posted: Fri Apr 10, 2009 6:14 pm
by SpaceBooger
I just got one of these and I am wondering who else has one?
It seems to work great for fighting games, but not for nester dc... I thought the two extra buttons would be L and R?
Anyone else notice this?

Re: DC Ascii Fight Pad

Posted: Fri Apr 10, 2009 7:02 pm
by nateup2
where did you get yours? Im looking

Also, I don't understand your question. I had heard that the L and R triggers are remapped to the face.

Re: DC Ascii Fight Pad

Posted: Fri Apr 10, 2009 7:15 pm
by SpaceBooger
nateup2 wrote:where did you get yours? Im looking

Also, I don't understand your question. I had heard that the L and R triggers are remapped to the face.

Ebay... $20 - good deal huh.

There are 2 extra buttons, C and Z, but they dont seem to be equivalent to L and R trigger since they do not work in Nester DC (the L and R is used to return to the menu). The question is whether or not those buttons (C,Z) will work as the L and R triggers.

Re: DC Ascii Fight Pad

Posted: Sat Apr 11, 2009 1:20 pm
by Ramatut4001
I have one but I've never used it with Nester.
Image

Re: DC Ascii Fight Pad

Posted: Sat Apr 11, 2009 1:53 pm
by SpaceBooger
Ramatut4001 wrote:I have one but I've never used it with Nester.
Image

does your extra buttons work as the L & R, mine do not seem to. I have the Gray non special edition one.

Edit: I just tried the controller with Skies of Arcadia and the extra buttons are not recognized. This pad can only be used for fighting games - not only is the analog stick missing, but thr L & R too.

Re: DC Ascii Fight Pad

Posted: Mon Sep 07, 2009 10:37 pm
by samuraifez
Are there any fighters that this won't work with?

Re: DC Ascii Fight Pad

Posted: Tue Sep 08, 2009 4:03 pm
by SpaceBooger
samuraifez wrote:Are there any fighters that this won't work with?

every fighter Ive used it for recognizes the extra buttons and it works fine... so I would say it works with all fighters except the emulated ones.

Re: DC Ascii Fight Pad

Posted: Tue Sep 08, 2009 9:29 pm
by samuraifez
Thanks for the info.

Re: DC Ascii Fight Pad

Posted: Sat Sep 04, 2010 3:03 am
by skyknight
OK, I want to post a related question to the CD ASCII Fight pad instead of starting a separate one.

I just got mine today in the mail, and went through SoulCalibur and SFIII: 3rd Strike, the controls for each game feels much better than the standard DC controller; however when I turned on the vibration for the controller, it sets off some input errors such as in-game stop (like Start for SFIII), or memory card misread (at times during SC).

Anyone aware of this?

Re: DC Ascii Fight Pad

Posted: Sun Sep 05, 2010 2:24 am
by skyknight
OK,

Back to this topic, yesterday I booted the DC without turning the vibration "on" on the ASCII fight pad, and I switch it on while playing the games, which gave me the problems.

But today I booted the DC with the vibration "on" before loading any games, and so far everything works - SC instantly recognize vibration "on" in the Options menu.