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	<title>racketboy.com &#187; Gameboy</title>
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		<title>The Best Undiscovered Game Boy &amp; Game Boy Color Games</title>
		<link>http://www.racketboy.com/retro/2009/11/best-undiscovered-gameboy-game-boy-color-games.html</link>
		<comments>http://www.racketboy.com/retro/2009/11/best-undiscovered-gameboy-game-boy-color-games.html#comments</comments>
		<pubDate>Sun, 08 Nov 2009 19:53:11 +0000</pubDate>
		<dc:creator>racketboy</dc:creator>
				<category><![CDATA[Gameboy]]></category>
		<category><![CDATA[Retro Gaming]]></category>

		<guid isPermaLink="false">http://www.racketboy.com/?p=2302</guid>
		<description><![CDATA[
If you’ve played all the blockbuster games on the Game Boy already and need to dig into the lesser-known-but-equally-exciting games, this is the guide for you.   I know a lot of people have been waiting a while for this guide, but we wanted to take the time to find some real gems for you.  I’ve [...]]]></description>
			<content:encoded><![CDATA[<p><a title="hiddengems-gb by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4064727663/"><img style="border: 0px solid; width: 480px; height: 158px;" src="http://farm3.static.flickr.com/2640/4064727663_35644186e7_o.jpg" alt="hiddengems-gb" /></a></p>
<p>If you’ve played all the blockbuster games on the <a href="http://www.racketboy.com/retro/nintendo/gameboy/2009/06/20-years-with-the-nintendo-gameboy.html">Game Boy</a> already and need to dig into the lesser-known-but-equally-exciting games, this is the guide for you.   I know a lot of people have been waiting a while for this guide, but we wanted to take the time to find some real gems for you.  I’ve had many discussions with many experienced Game Boy fans in order to determine a list of all the best Gameboy  games that most people haven’t played (or possibly even heard of). Much like previous entries in <a href="http://www.racketboy.com/guide/hidden-gems">the Hidden Gems series</a>, this guide is divided up by genre to help you find games that suit your tastes.</p>
<p>A special thanks to those the contributed their game summaries: Zen Albatross, PresidentLeever, Ack , Fastbilly1 and everyone else in the forum that pitched in with ideas! If you have more games to share, please use the comments section below and I’m terribly sorry if we overlooked your personal favorite!</p>
<h2>Platformers</h2>
<h3><span style="font-weight: bold;">Kid Dracula</span> <a title="kid-dracula by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4065119600/"><img style="border: 0px solid; width: 240px; height: 215px; float: right;" src="http://farm3.static.flickr.com/2616/4065119600_cf9ab492cf_m.jpg" alt="kid-dracula" hspace="15" vspace="15" /></a></h3>
<p>In addition to being a solid platformer, this commonly overlooked title is possibly the only game on the Game Boy that is a straight-up parody of another series.  Kid Dracula is a spin-off of the Castlevania series originally released for the Famicom in Japan, then ported to the Game Boy in 1993.  Instead of the taking on the usual heroic role of a Belmont clan member, the protagonist is a lovable, pint-sized version of the Vampire Lord himself who is tasked with combating his rival, the demon Garamoth.  It sounds like just another day in the life of the near-infinitely powerful Lord of Darkness.  Unfortunately for you, our young scatterbrained Master of Evil has forgotten all of his magic spells and must re-learn them throughout the course of his adventure.</p>
<p>Kid Dracula is a pretty standard platformer, through and through. The player traverses through 8 levels of baddies, obstacles and bosses, gaining new powers along the way such as homing missiles, shield, gravity reversal and summoning bats.  The powers are fun to use and the game makes sure to put you in situations where your full repertoire will come in handy.  Kid Dracula’s true charm, however lies in its light-hearted parody of the Castlevania series’ traditionally dark setting &#8211;  Standard baddies from Castlevania re-appear as adorable cartoon versions of themselves. The Grandpa Ghost Boss at the end of Stage 1 falls asleep during the fight. You might even recognize the game’s main antagonist, Garamoth as a boss in the later-released Castlevania: Symphony of Night. The music also pays tribute to the Castlevania games: Listen closely to the song  in the first stage – It’s ‘Bloodlines’, the Stage 1 music from Castlevania III, re-written in an upbeat major key. The whole game reeks of silliness, and it works incredibly well, making Kid Dracula one of the most entertaining parody/spin-off games you’ll likely ever play on a handheld system.</p>
<p>As a spin-off, Kid Dracula easily surpasses novelty status and proves to be a truly satisfying romp. If you’re a fan of the Castlevania series, you owe it to yourself to try out this Hidden Gem.  The cartridge is also relatively rare, so don’t you dare hesitate picking this baby up if you happen to see lying it lying around at your local flea market/thrift store.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000035XGM/retrogamingwi-20">Shop for Kid Dracula on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/kid-dracula-game-boy">Shop for Kid Dracula on eBay</a></p>
<h3><span style="font-weight: bold;">Shantae</span></h3>
<p><a title="shantae by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4064726903/"><img style="border: 0px solid; width: 240px; height: 217px; float: right;" src="http://farm3.static.flickr.com/2429/4064726903_0ece54731e_m.jpg" alt="shantae" hspace="15" vspace="15" /></a> I&#8217;ll warn you now &#8212; if you are only familiar with your plain-jane Gameboy platformers, Shantae may make your jaw drop a bit when witnessing it running on a Gameboy Color.  This late GBC release from Capcom not only pushes the limit in terms of what the aging hardware could do, but it is still one of the most diverse and satisfying portable platformers out there.  What really sets Shantae apart though is the variety of gameplay, meaning that you&#8217;re never entirely sure what&#8217;s going to happen next.</p>
<p>Initially, Shantae&#8217;s only weapon is her ability to whip enemies with her hair, but can eventually add more powerful moves and gain powers that allow you to access areas that are typically out of reach.  The action takes place on expansive levels that not only scroll from left to right, but also up and down. The levels are also incredibly well-designed, so there&#8217;s never just one route from start to finish (similar to the old-school Sonic games), and straying from the usual path usually delivers hidden bonus items. In addition to the expansive playing areas, you&#8217;ll also discover some mini-games where you&#8217;ll find yourself solving puzzles and even dancing.   When all is said and done, Shantae is the complete package as far as Gameboy platformers go.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00005V6B6/retrogamingwi-20">Shop for Shantae on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/shantae-game-boy">Shop for Shantae on eBay</a></p>
<h3><span style="font-weight: bold;">Trip World </span></h3>
<p><a title="trip-world by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4064726965/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2757/4064726965_9831114053_m.jpg" alt="trip-world" hspace="15" vspace="15" /></a> Remember Mr. Gimmick? No? An almost equally unknown game as Trip World, it was a platformer from SunSoft with excellent art direction, smooth control, engaging gameplay, and some of the best music composed for the console.</p>
<p>Well, Trip World is very much a Mr. Gimmick for the Gameboy, sharing many key aspects with it while adding some new ones and removing others. It features some of the most impressive visuals I’ve seen on the system with a clean, uber cute art direction (reminiscent of the Kirby games), fluid animation, smooth scrolling and highly detailed, varied backgrounds that wouldn’t look out of place even in 16-bit games of the time. It even has a couple of nice animated cutscenes, telling the story of the game without any use of text.</p>
<p>As you play you’ll notice how every area of the game has a distinct feel to it and is inhabited by different creatures with different behaviors.You can affect creatures differently depending on which form you are in, and changing between them is done by a simple button combination or, in some cases by picking up a certain power up. These things make the game feel almost like an adventure game and half the fun of playing it is interacting with each new creature you meet to see what it’ll do. At the end of each stage though, there is the typical boss battle to fight, and the road to them is almost completely linear. These battles are fun and all, but the format ends up feeling somewhat forced and kept thinking the game would have really benefited from a more open ended world.<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/trip-world-gameboy">Shop for Trip World on eBay</a></p>
<h3><span style="font-weight: bold;">Kid Icarus: Of Myths and Monsters</span></h3>
<p><a title="kid-icarus-2 by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4064726991/"><img style="border: 0px solid; width: 240px; height: 210px; float: right;" src="http://farm3.static.flickr.com/2542/4064726991_da8f58ecb6_m.jpg" alt="kid-icarus-2" hspace="15" vspace="15" /></a> The original Kid Icarus was a unique cult classic game on the NES, but its sequel on the Gameboy was even more obscure.  Kid Icarus II feels a great deal easier than the relatively challenging original. You can now backtrack downward through the stages now and it&#8217;s also a lot easier to get arrow upgrades from what I could see.  (However, it has gotten more difficult to win the special weapons). The controls feel a lot tighter, the graphics are pretty amazing for a Game Boy title, and the music is still good.</p>
<p>Also, you can jump while aiming up, though you still can&#8217;t do it while crouching. Some of the harder to kill enemies have been toned down, too, like the grim reapers wandering around the level. And because of the horizontal wrap-around that NebackadnezzaR mentioned, it feels like the game is a lot more open to exploration than it actually is. Honestly, this is a pretty good sequel, and quite solid for a Game Boy game. I really suggest everybody else who&#8217;s finished Kid Icarus give this a shot.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000035XAY/retrogamingwi-20">Shop for Kid Icarus II on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/kid-icarus-game-boy">Shop for Kid Icarus II on eBay</a></p>
<h3><span style="font-weight: bold;">Wendy: Every Witch Way</span></h3>
<p><a title="wendy-every-witch-way by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4065474684/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2622/4065474684_4180b31f6a_m.jpg" alt="wendy-every-witch-way" hspace="15" vspace="15" /></a> Unlike most platformers on the Gameboy, Wendy is more than just your standard running and jumping.  Things get much more interesting when you have the ability to reverse gravity on the fly.    That’s right your two buttons in the game give you the ability to jump and to flip the gravitational pull, allowing you to walk on ceilings or platforms above you.  As you could probably guess, this technique eventually becomes more of a necessity than a convenience as your progress through the game.  It will work your brain in ways that you might be used to.</p>
<p>There are a health number of levels and they are well-designed to make the most of the game’s concepts.  Wendy also has a great cartooney look that makes good use of the Gameboy Color.  There are also three levels that are only available if played on a GBA.  (Not sure about emulation).  If you are a platformer junkie, I definitely recommend giving Wendy: Every Which Way a try.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00005MKZ0/retrogamingwi-20">Shop for Wendy: Every Witch Way on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/wendy-every-witch-way-game-boy">Shop for Wendy: Every Witch Way on eBay</a></p>
<h3>Avenging Spirit</h3>
<p><a title="avenging-spirit by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4086283594/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2727/4086283594_e113fe0f6f_m.jpg" alt="avenging-spirit" hspace="15" vspace="15" /></a>Don&#8217;t be fooled by its light-hearted appearance &#8212; The story behind Jaleco&#8217;s Avenging Spirit is actually pretty grisly: A young man who was gunned down by a gang of mysterious assailants has returned to the realm of the living to defeat the evil crime syndicate that killed him and captured his girlfriend. Luckily for our protagonist, being a ghost has its advantages &#8212; He can now possess the bodies of his enemies, each of whom have different abilities that will help him take down the syndicate&#8217;s evil bosses. Among those you can possess are gun-wielding gangsters, martial arts masters and fire-breathing&#8230; uh, kangaroos? Or maybe they&#8217;re suppose to be dinosaurs? Whatever.</p>
<p>Anyway, when the character you&#8217;ve possessed kicks the bucket, you&#8217;ll turn back into a ghost. When in ghost form, your energy bar will begin to drain. You&#8217;ll need to possess someone else quickly, otherwise your spirit will pass into the afterlife unavenged. Considering the heavy subject matter, the cutesy graphics in this game are a pretty hilarious (and slightly disturbing) aesthetic choice. Especially the continue screen, which shows the adorable ghost staring at you with sad puppy eyes, silently imploring you to help him rain vengeance and death upon his enemies. Avenging Spirit is a solid platformer with strategic elements and some interesting mechanics that were pretty ahead of their time. Highly recommended.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000035XG8/retrogamingwi-20">Shop for Avenging Spirit on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/avenging-spirit-game-boy">Shop for Avenging Spirit on eBay</a></p>
<h3><span style="font-weight: bold;">Other Games to Try:</span></h3>
<ul>
<li> Looney Tunes</li>
<li> Ikari no Yousai 2 (Japan only)</li>
<li> Banishing Racer (Japan only)</li>
<li> Crayon Shin-Chan 4 (Japan only)</li>
<li> Gourmet Paradise</li>
<li> Momotarou Dengeki 1 &amp; 2 (Japan only)</li>
<li> Spanky’s Quest</li>
<li> Tumble Pop</li>
<li> Ultraman Ball (Japan only)</li>
<li> Disney&#8217;s The Jungle Book: Mowgli&#8217;s Wild Adventure</li>
<li> Tom and Jerry in Mouse Attacks</li>
<li> Sabrina the Animated Series: Zapped!</li>
<li> Looney Tunes: Carrot Crazy</li>
<li> Donald Duck: Goin&#8217; Quackers</li>
<li> Disney&#8217;s Tarzan</li>
<li> Asterix: Search for Dogmatix</li>
<li> Disney&#8217;s The Lion King: Simba&#8217;s Mighty Adventure</li>
</ul>
<h2>Action Adventure</h2>
<h3><span style="font-weight: bold;">Bionic Commando: Elite Forces</span></h3>
<p><a title="bionic-commando-elite-force by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4065474836/"><img style="border: 0px solid; width: 240px; height: 210px; float: right;" src="http://farm3.static.flickr.com/2618/4065474836_8ffb1b28d4_m.jpg" alt="bionic-commando-elite-force" hspace="15" vspace="15" /></a> The first Bionic Command game brought to the original Gameboy was an enjoyable experience, but understandably not quite as good as the NES original.  And while I enjoyed the graphical style of the first Gameboy port, Bionic Command: Elite Forces for the Gameboy Color brought more solid controls and an experience closer to that of the NES game.</p>
<p>As can be expected from a GBC exclusive, Elite Forces has more detailed spites and even some nice audio clips, but the real draw is being able to swing around with ease and deal out some punishment.  Instead of being able to jump you are limited to a grappling hook for reaching higher areas and for swinging from objects. The the swinging action is actually more refined than the NES Bionic Commando allowing your to swing from platform to platform, never touching the ground for long stretches of time.</p>
<p>With Bionic Commando, you start with a short life meter, but it gradually grow as you kill enemies. Also after each stage, a weapon or item is added to your arsenal.? These elements give you a bit of an RPG experience similar to games like Super Metroid and Castlevania: Symphony of the Night. And much like many Metroidvania games, you often explore a the expansive levels by traveling in a variety of directions. If you enjoy Bionic Commando on the NES or just want a solid action platformer for the Gameboy Color, you should give Elite Forces a try.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00004R9HX/retrogamingwi-20">Shop for Bionic Commando: Elite Forces on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/bionic-commando-elite-forces">Shop for Bionic Commando: Elite Forces on eBay</a><br />
<br style="font-weight: bold;" /></p>
<h3><span style="font-weight: bold;">Dexter&#8217;s Laboratory: Robot Rampage</span></h3>
<p><a title="dexter-robot-rampage by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4065474946/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2775/4065474946_a2dacd0ba9_m.jpg" alt="dexter-robot-rampage" hspace="15" vspace="15" /></a> On the surface, one might not think that a Dexter&#8217;s Laborotory game would appeal to old-school gamers, but if you&#8217;ve ever played Elevator Action, Robot Rampage will seem very familiar to you.  It turns out that BAM Entertainment actually licensed Taito&#8217;s engine for Elevator Action EX (a Japan-only release) which was a very nice remake of the classic title.  BAM essentially took the game and changed up the sprites to reflect the popular Cartoon Network property.  In the end, it actually seemed to have a much more enjoyable personality than the original Japanese release.</p>
<p>If you aren&#8217;t familiar with the Elevator Action forumla, you pop in and out of elevators as they make their rounds, or ride on top of the cars as they cruise down the building. You can even jump across the open elevator shafts or leap down one floor via a shaft (two or more will kill you). As Dexter, you have a pistor to snipe robot agents who will sneak in and out of doors and try to take you out with gunfire.</p>
<p>The ability to jump down one floor and the addition of a life bar instead of the one-shot-kills takes much of the potential frustration away from the original game and keep you in the heat of the action.  the stages have also been expanded and enhanced to add variety to Dexter&#8217;s adventure. Now there are ledges that crumble underfoot and zip-boxes that whisk Dexter to hidden locations of the lab. The puzzles in Dexter&#8217;s Lab still take a backseat to the action, but definitely add depth to this old-school forumla.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00004U49Y/retrogamingwi-20">Shop for Dexter&#8217;s Laboratory: Robot Rampage on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/dexter-laboratory-robot-rampage-game-boy">Shop for Dexter&#8217;s Laboratory: Robot Rampage on eBay</a></p>
<h3><span style="font-weight: bold;">Blaster Master Boy / Jr. / Bomber King 2</span></h3>
<p><a title="bomber-king-2 by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4065475246/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2672/4065475246_459a6d3da1_m.jpg" alt="bomber-king-2" hspace="15" vspace="15" /></a>This pint-sized spin-off of Blaster Master is peculiar in that the gameplay is more reminiscent of Hudson Soft&#8217;s Bomberman series than the original 1988 NES classic.  Jason, our protagonist from the first game has returned, but this time it seems he&#8217;s ditched his beloved car, SOPHIA III.  Luckily, Jason has compensated for his lack of wheels by keeping his blaster, a handful of powerups and an infinite stockpile of bombs at his side.  Blaster Master Boy (known as Blaster Master Jr. in Europe) eschews the platforming elements of the original game in lieu of a top-down run-and-gun dynamic similar to the dungeon sequences from the original NES title.  The similarities to Bomberman become pretty obvious after a few minutes of playing, but that&#8217;s not necessarily a bad thing.</p>
<p>As it turns out, Blaster Master Boy was originally supposed to be released as Bomber King: Scenario 2, the sequel to a Japanese Famicom title released in the US as Robo Warrior.  To avoid any disputes with Hudson, Sunsoft re-branded the game as a Blaster Master title.  Okay, so it&#8217;s not really Blaster Master at all, but let&#8217;s be frank &#8212; At the end of the day, blowing stuff up is just plain fun.  The music is pretty fantastic as well.  As long as you&#8217;re not bothered by the diminished variety of gameplay, this Hidden Gem is definitely worth a spot in your Game Boy collection.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000035XA3/retrogamingwi-20">Shop for Blaster Master Boy on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/blaster-master-boy-game-boy">Shop for Blaster Master Boy on eBay</a></p>
<h3>Blaster Master: Enemy Below</h3>
<p><a title="blaster-master-enemy-below by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4065247967/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2659/4065247967_2d3b02bfe6_m.jpg" alt="blaster-master-enemy-below" hspace="15" vspace="15" /></a> Now this is more like it. While Blaster Master Boy/Jr. isn&#8217;t really a Blaster Master game at all, Blaster Master: Enemy Below for the Game Boy Color is a welcome return to the classic gameplay you&#8217;d expect from a title of this series. The game starts right where the original left off: After an unexpectedly brief holiday, Jason and his trusty tank SOPHIA III are called back into action when a science experiment gone wrong unleashes a new Plutonium Boss upon the world. This new Boss, cowardly as he is, once again establishes dominion over Earth&#8217;s cavernous underworld in preparation for his attack on humanity.</p>
<p>The game&#8217;s graphics, controls and gameplay are all nearly identical to its predecessor. Gamers familiar enough with the original might even feel as if they&#8217;re playing the exact same game. Still, with new dungeons, new weapons, crisp graphics and a new password save system, Enemy Below offers just enough variety to warrant a playthrough for any fan of the series. Despite it&#8217;s lack of innovation, it&#8217;s without a doubt the most authentic classic Blaster Master experience you can have on a portable console.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00002ST4R/retrogamingwi-20">Shop for Blaster Master: Enemy Below on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/blaster-master-enemy-below-game-boy">Shop for Blaster Master: Enemy Below on eBay</a></p>
<h3><span style="font-weight: bold;">Other Games to Try:</span></h3>
<ul>
<li>Noobow</li>
<li> Balloon Kid / Balloon Fight GB</li>
<li> Heiankyo Alien</li>
<li> Booby Boys</li>
<li> Tweety&#8217;s High-Flying Adventure</li>
<li> Racin&#8217; Ratz</li>
<li> Looney Tunes: Marvin Strikes Back!</li>
<li> Inspector Gadget</li>
<li>Nemesis 2</li>
<li>Banishing Racer</li>
<li> Ninja Gaiden Shadow</li>
<li> Ninja Spirit</li>
<li> Dr. Franken 1 &amp; 2</li>
<li> Monster Max</li>
<li> Montezuma’s Return</li>
<li> Noobow</li>
</ul>
<h2>Beat em up</h2>
<h3>Hammerin’ Harry: Ghost Building Company</h3>
<p><a title="hammering-harry-ghost-buldi by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4065475358/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm4.static.flickr.com/3480/4065475358_ce7205de0c_m.jpg" alt="hammering-harry-ghost-buldi" hspace="15" vspace="15" /></a> This little beatemup has a lot of personality that keeps if from becoming just another Double Dragon clone.  At first glance, the art style reminded me of River City Ransom and the gameplay initially seemed very basic.  However, after giving it a few minutes of my time, I quickly discovered its own special charms and grew to appreciate the detailed spritework and backgrounds.</p>
<p>Hammering Harry only has one plane of horizontal movement, but you can jump and duck to avoid attacks and climb on platforms.  Your attacks are also limited to swinging your hammer. Along the way, you can also obtain power-ups to upgrade your weapon to something bigger (giving you better range).   However, the game isn’t so much about attacking as it is about avoiding attacks and surviving long enough to make it through the level.  When I really stopped and thought about my approach to playing the game, it actually felt more like a shmup than your average brawler.  You clear out your enemies as good as you can, but in the end, you’re just trying to survive. In addition to your standard enemies, you will also have numerous projectiles rising up and coming at you at various speeds and heights. Knocking down projectiles requires some good timing – almost like trying to hit slow-pitch baseballs out of a pitching machine.  And, of course, many times you have two projectiles coming at your from different sides, which is always fun.</p>
<p>It also takes a good amount of concentration to avoid being hit.  Each touch from an enemy or projectile takes a notch off an already small health meter, so you need to stay on your toes.  And I have to warn you that there are some “cheap” shots throughout the game.  As an example, first level boss was frustrating – actually hitting the boss wasn’t hard at all, but after every hit, multiple pieces of debris come falling from the ceiling.  Not only are they fast and difficult to dodge, but if you get hit and start blinking, you aren’t temporarily invincible like in most games.  No, Hammering Harry wants you to feel as much frustration as possible – in a good way, of course.  I know that, in reality, it isn’t that bad, but I have a low tolerance for frustration.  When all is said and done, Hammering Harry is a very fun old-school action romp that will be sure to please fans of Contra, Castlevania, and the like.<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/hammerin-harry-game-boy">Shop for Hammerin&#8217; Harry on eBay</a></p>
<h3>Fighting Simulator 2-in-1: Flying Warriors</h3>
<p><a title="fighting-simulator by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4086306448/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2704/4086306448_3841dafc94_m.jpg" alt="fighting-simulator" hspace="15" vspace="15" /></a>Possessing quite possibly the most unattractive and unnecessarily verbose title in videogame history, Fighting Simulator: 2-in-1 Flying Warriors can also take merit in the fact that it is perhaps the only game on the Game Boy platform that combines versus fighting with sidescrolling beat-&#8217;em-up action. Each stage starts out with a sidescrolling portion, which plays almost exactly like a level of Kung Fu for the NES (Make of that what you will). Bookending each level is a 1 v 1 match with a boss, each possessing a different fighting style. Circles appear at points on your opponent&#8217;s body to let you know when and where to strike, as well as on your character&#8217;s body, giving you time to block and dodge your enemy&#8217;s attacks. Alternatively, you can forgo the &#8217;story&#8217; mode and jump right into 1 v 1 matches from the title screen. The controls are a little stilted and will need some getting used to. Everything else is pretty unexceptional too, but you might dig it if you&#8217;re on a nostalgia kick for early attempts at martial arts games.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000035XCM/retrogamingwi-20">Shop for Fighting Simulator 2-in-1 on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/fighting-simulator-game-boy">Shop for Fighting Simulator 2-in-1 on eBay</a></p>
<h3><span style="font-weight: bold;">Other Games to Try:</span></h3>
<ul>
<li>Gensan 2 (Japan only Hammerin’ Harry sequel)</li>
<li> Nekketsu Kouha Kunio Kun (Japan only river city ransom sequel/spin-off)</li>
<li> Kung-Fu Master</li>
<li> Jida Igeki (another rcr spin-off)</li>
</ul>
<h2>Fighting</h2>
<h3>World Heroes 2 Jet</h3>
<p><a title="world-heroes by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4087679302/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2734/4087679302_d32a240dff_m.jpg" alt="world-heroes" hspace="15" vspace="15" /></a>It&#8217;s especially interesting when the Hidden Gems of the platform actually exceed the quality of the more popular/well-known games.  The Game Boy has some decent fighting games in the handheld versions of Street Fighter 2, Killer Instinct, and Mortal Kombat.  They aren&#8217;t great, but provide some mild entertainment.   The problem with those games is the developers tried to cram a great game into a portable version and not really thinking creatively on how to make it work best for the limited hardware and control scheme.</p>
<p>However, with portable version of World Heroes 2 Jet (and the other gems mentioned below), we get to see how developers can miniaturize an arcade property and make it something that is solid and fun in its own way.  Instead of having sprites and moves that are just miniturized versions of the original game, this Game Boy port features spirtes that are more of the super-deformed style and moves that animate and are more effective for the screen size and control scheme.   If you are familiar with most of the fighting games on the Neo Geo Pocket, you can expect a lot of the same quality here.</p>
<p>Personally, I&#8217;ve never been a huge fan of the World Heroes series, but this version actually seems to be near the head of the crowd of fighters on the Game Boy.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000035XF3/retrogamingwi-20">Shop for World Heroes 2 Jet on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/world-heroes-2-jet-game-boy">Shop for World Heroes 2 Jet on eBay</a></p>
<h3>Nettou King of Fighters ’96</h3>
<p><a title="kof96 by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4086922317/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2779/4086922317_b489f76be7_m.jpg" alt="kof96" hspace="15" vspace="15" /></a>One might think that the super-deformed style might continue with a King of Fighters game on the Gameboy &#8212; especially since that approach was used on the Neo-Geo Pocket.  However, Nettou King of Fighters &#8216;96 has a bit more traditional sprite style (with some slight super-deformed styling), but unlike most fighters on the Game Boy, it has speed and control that gets rather close to playing in an arcade or on a console.  (don&#8217;t get too excited, but it&#8217;s still quite impressiveve for an 8-bit handheld).   If you&#8217;ve played KOF &#8216;95 on the Game Boy (or was considering it), this installment is a solid improvement with less &#8220;blurring&#8221;.</p>
<p>The control scheme is a bit different, but interesting.  A prolonged press registers as a &#8220;hard&#8221; attack while a tap is &#8220;light&#8221; attack.   The special moves aren&#8217;t too hard to pull off and there is also a combo meter to keep you motivated to break your personal bests.</p>
<p>If you are a Neo-Geo Pocket owner, you might still prefer those versions, but if you are an SNK fan, it might be worth looking into picking this little gem up.<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/king-of-fighters-96-game-boy">Shop for Nettou King of Fighters ’96 on eBay</a></p>
<h3>Battle Arena Toshinden</h3>
<p><a title="battle-arena-toshinden by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4086922341/"><img style="border: 0px solid; width: 240px; height: 213px; float: right;" src="http://farm3.static.flickr.com/2572/4086922341_5bbbc9a9b1_m.jpg" alt="battle-arena-toshinden" hspace="15" vspace="15" /></a>Here&#8217;s yet another console-to-handheld port that actually turned out quite well.   And much like World Heroes 2 Jet, it uses the super-deformed character style that is similar to many of the Neo-Geo Pocket fighters.</p>
<p>Again, this game is a refreshing port that will exceed most people&#8217;s expectations with it&#8217;s smooth animation and solid controls.  Some of the moves requiring lots of motions can still be quite challenging to pull off, but if you use Easy Commands, it&#8217;s a bit more enjoyable/less frustrating.  There is also some slowdown at times, but nothing to really take away from the game too much.</p>
<p>The fighting system isn&#8217;t especially deep &#8212; not as good as some of the SNK stuff, but it&#8217;s pretty good compared to some of the mainstream fighters.  There are some extra modes such as Scortcher Mode and Full Battle that add to the replay value a bit.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00002SVFA/retrogamingwi-20">Shop for Battle Arena Toshinden on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/Battle-Arena-Toshinden-game-boy">Shop for Battle Arena Toshinden on eBay</a></p>
<h3><span style="font-weight: bold;">Other Games to Try:</span></h3>
<ul>
<li> Samurai Shodown</li>
<li> The King of Fighters ’95</li>
<li> Gamera</li>
<li> Battle Crusher</li>
<li> Yuu Yuu Hakusho series</li>
</ul>
<h2>Shooters</h2>
<h3>Magical Chase</h3>
<p><a title="magical-chase by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4069653699/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2765/4069653699_ca5d6e4e04_m.jpg" alt="magical-chase" hspace="15" vspace="15" /></a>A fantastic port of the PC Engine shoot-em-up of the same name, Magical Chase is a light-hearted Japan-only shooter released by Quest in 1991. It&#8217;s part of an odd sub-genre that fans have affectionately dubbed &#8216;cute-em-up,&#8217; a game where starships and laser cannons are replaced by more cuddly and charming elements (In this case, adolescent broom-riding witches).</p>
<p>Instead of the usual unforgiving, one-hit-kill mechanics, you have a life bar which slowly depletes as you take enemy fire, very similar to in games like Castle Shikigami. You can also buy health and weapon upgrades periodically during missions, making getting hit and losing lives much less punishing than in other games.</p>
<p>True to its pleasant and approachable visage, Magical Chase eschews the insane difficulty levels common in most shmups and focuses instead on simply being an enjoyable pocket title with good controls and lovable characters. And since I&#8217;m absolutely horrendous at most shmups, that&#8217;s something that I can easily get behind.<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/magical-chase-game-boy">Shop for Magical Chase on eBay</a></p>
<h3>Quarth</h3>
<p><a title="quarth by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4069653777/"><img style="border: 0px solid; width: 240px; height: 215px; float: right;" src="http://farm4.static.flickr.com/3477/4069653777_7df1facc33_m.jpg" alt="quarth" hspace="15" vspace="15" /></a>This peculiar shooter boasts a style of gameplay that&#8217;s as much akin to Space Invaders as it is to Tetris. Instead of warding off aliens with laser blasts, your goal here is to shoot at the tetrimino-like objects falling from the top of the screen, eliminating blocks by filling them in to form complete rectangular shapes. It sounds simple enough, but the game can get pretty intense as L-shaped blocks nestled within each other begin to drop faster and faster, forcing you to quickly find the &#8216;order&#8217; in which the blocks must be filled.</p>
<p>If you&#8217;re especially daring, you can fill the screen and create larger rectangles for more points. But if at any point an incomplete rectangle hits the bottom, it&#8217;s Game Over for you and your odd-looking spacecraft. The game allows you to choose from 6 different &#8217;ships,&#8217; but the choice seems to be purely aesthetic. There&#8217;s also a two player mode possible with the Game Boy&#8217;s link cable. Definitely check this one out if you&#8217;re a fan of arcade games like Arkanoid or fast-paced puzzlers like Tetris.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000FN5N0E/retrogamingwi-20">Shop for Quarth on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/quarth-game-boy">Shop for Quarth on eBay</a></p>
<h3>Vattle Giuce</h3>
<p><a title="vattle-guice by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4070413444/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2688/4070413444_bf0e85f79d_m.jpg" alt="vattle-guice" hspace="15" vspace="15" /></a>No, it&#8217;s not Beetlejuice&#8217;s cousin or the name of a weird German fetish club. But it is a pretty solid Japanese shooter for Game Boy. Vattle Giuce never saw the light of day outside of Japan, but it has a couple of features that make it noteworthy within the Game Boy&#8217;s sizable library.</p>
<p>The gameplay is classic top-down shooter, similar to games like 1942, except your craft is also allowed to switch between two different altitudes. This allows you to avoid enemy fire and hit ground targets that yield valuable power-ups, but also puts you in danger of crashing into the low structures existing in the background.</p>
<p>The game also sports some impressive parallax layer scrolling and detailed (albeit repetitive) backgrounds. Conversely, the game&#8217;s enemies are highly predictable and quite frankly, really boring to look at. Each new stage seems to be populated by slightly varying cookie cutter replacements of all the enemies from the last stage. I don&#8217;t know why, but it seems like whoever was in charge of the enemy graphics was just really uninspired<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/vattle-giuce-game-boy">Shop for Vattle Giuce on eBay</a></p>
<h3>Solar Striker</h3>
<p><a title="solar-striker by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4069653965/"><img style="border: 0px solid; width: 240px; height: 217px; float: right;" src="http://farm4.static.flickr.com/3481/4069653965_bb2c71b42b_m.jpg" alt="solar-striker" hspace="15" vspace="15" /></a>Another classic arcade-style shooter that&#8217;s not too harsh in the difficulty department, Solar Striker was one of the few shoot &#8216;em ups developed solely by Nintendo, with the lead designer being none other than Game Boy godfather Gunpei Yokoi himself. It&#8217;s a game of satisfying simplicity, with 6 stages of fast-paced, bullet-dodging action.</p>
<p>Admittedly, the graphics don&#8217;t really contend with those in Vattle Giuce or Sagaia, but I like the way the enemy sprites are animated and the overall pace of the gameplay. Once again, it&#8217;s nothing overly special, but succeeds as a pretty straightforward classic-style shoot &#8216;em up. Definitely recommended for fans of pre-&#8217;bullet hell&#8217; retro scrolling shooters.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000FMV1F6/retrogamingwi-20">Shop for Solar Striker on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/solar-striker-game-boy">Shop for Solar Striker on eBay</a></p>
<h3>Sagaia</h3>
<p><a title="sagaia by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4069654027/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm4.static.flickr.com/3488/4069654027_66658985be_m.jpg" alt="sagaia" hspace="15" vspace="15" /></a>If you&#8217;re looking for a pocket-sized Darius for Game Boy, you&#8217;re not going to get much better than Sagaia. This should come as no surprise being as how it&#8217;s actually a port of Darius II, the magnificent Taito shooter originally released for Sega Genesis in the early 90&#8217;s. This game has everything you want in a portable shooter: Frantic enemy patterns, highly detailed sprites, a kickin&#8217; soundtrack and even that iconic &#8216;PEW PEW&#8217; sound effect for maximum retro pleasure.</p>
<p>And don&#8217;t forget that totally rad cyber-nautical theme. Everything about the game is just extremely satisfying, both visually and gameplay-wise. Highly recommended if you dig on any of those old Taito games. Don&#8217;t pass up a chance to snatch this cartridge should you happen upon it.<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/sagaia-game-boy">Shop for Sagaia on eBay</a></p>
<h3>Chikyuu Kaihou Gun ZAS</h3>
<p><a title="zas by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4070413640/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2435/4070413640_78ee3554b5_m.jpg" alt="zas" hspace="15" vspace="15" /></a>It&#8217;s a damn shame that Chikyuu Kaihou Gun ZAS never left its native island of Japan. It has easily the most stunning graphics I&#8217;ve ever seen in a Game Boy shooter, with scrolling parallax background layers creating an amazing sense of depth despite the Game Boy&#8217;s limited processing power and color palette. This can also be a bit distracting at times, but for the most part, the differing shade of the background elements makes it pretty clear as to what&#8217;s there to kill you and what&#8217;s there to look pretty.</p>
<p>The controls are fluid and responsive and there&#8217;s also some extremely elaborate sprite graphics, especially for the boss fights. ZAS is one of the most impressive shmups you&#8217;ll likely ever play on the Nintendo Game Boy. Use whatever means necessarily to experience this fantastic game.<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/zas-game-boy">Shop for Chikyuu Kaihoiu Gun ZAS on eBay</a></p>
<h3>Trax</h3>
<p><a title="trax by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4069654183/"><img style="border: 0px solid; width: 240px; height: 215px; float: right;" src="http://farm3.static.flickr.com/2761/4069654183_471c48e056_m.jpg" alt="trax" hspace="15" vspace="15" /></a>An oddball shooter released in 1991 by Hal Laboratories, Trax isn&#8217;t your typical scrolling space shmup. Instead, you proceed at your own pace across a battlefield while inside a dome-shaped tank. The tank can fire in 8 directions, but in order to do so, you need to hit the A button to rotate the turret. The catch is, the turret only rotates clockwise and only at a rate of 1 turn per A button press.</p>
<p>Being that there are oftentimes targets on all sides of you, this can become slightly disorienting. However, you are granted a generous amount of power-ups that spread your shot in different ways, so it&#8217;s not so bad. The controls are tight, the music is peppy and despite my best judgment, I can&#8217;t help but note the tank&#8217;s likeness to Kirby. Maybe he&#8217;s actually in there? Poor guy.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00005C2MO/retrogamingwi-20">Shop for Trax on Amazon.com</a><br />
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<h3><span style="font-weight: bold;">Other Games to Try:</span></h3>
<ul>
<li> Aerostar</li>
<li> Battle Unit Zeoth</li>
<li> Burai Fighter Deluxe / Space Marauder</li>
<li> Dropzone/Dropzone Color</li>
<li> Macross 7: Ginga no Heart o Furuwa Sero!!</li>
<li> Namco Gallery Vol.3 (Sky Kid)</li>
<li> SWIV</li>
</ul>
<h2>Puzzle Action / Platformer</h2>
<h3>Toki Tori</h3>
<p><a title="toki-tori by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4070744720/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2445/4070744720_3a3db1c4c2_m.jpg" alt="toki-tori" hspace="15" vspace="15" /></a>This cute yet entertaining puzzle adventure give your control of a little yellow chick by the name of Toki Tori and presents you with the challenge of gathering all the eggs of your siblings that are stattered across various levels.  The game starts out with a rather simple setup to get your familiar with the puzzle platformer basics and eventually gives your little yellow buddy extra abilities and tools to combat the added complexities in the later levels.   Each of the levels and their respective tools are carefully designed, so you will need to think carefully and creatively to efficiently accomplish your goal.  (If you don&#8217;t, you&#8217;ll end up going through a lot of trial and error and re-starting levels to try out a different plan)</p>
<p>In addition to being a solid puzzle platformer, Toki Tori is also a sight to behold on the GBC.   The developers at Two Tribes took great efforts in taking full advantage of the Game Boy Color&#8217;s pallete and 2D capabilities.  Much like Shantae (mentioned abover in the Platformers section), Toki Tori rivals many early Game Boy Advance games in terms of colors and animation.  You&#8217;ll even notice some rather impressive effects like transparency in waterfalls.</p>
<p>During the time of its release, Toki Tori was essentially a neglected gem that was released as the Game Boy Advance was ramping up.  About seven years later, Toki Toki eventually recieved some additional attention as it was remade for both the Nintendo Wii&#8217;s WiiWare download service and the iPhone.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00005B70N/retrogamingwi-20">Shop for Toki Tori on Amazon.com</a><br />
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<h3>Amazing Penguin</h3>
<p><a title="amazing-penguin by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4070742380/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2475/4070742380_a30a47fdab_m.jpg" alt="amazing-penguin" hspace="15" vspace="15" /></a>On the surface, Amazing Penguin doesn’t look especially exciting.  However, if you give it a try, you’ll quickly realize it has an inviting Pac-Man vibe that is complemented with its own personality and gameplay tweaks (enough of which to keep it from feeling like just another Pac-Man clone)</p>
<p>While piloting your little penguin character, you need to navigate around the maze in the ice to hit certain spots (or switches) in the ice that will break certain parts of the ice and clear the baddies that happen to be in that section.  Of course, much like Pac-Man, you’ll need to avoid your enemies while trying to efficiently fight them off.   You also have to deal with bombs along the way, which can also be turned against your enemies.</p>
<p>As you progress through the game, the paths on the map get larger and more obscure, which keeps things interesting and provides a steady difficulty curve.   Overall, the enemy AI is challenging, but fair.  It will keep you on your toes and require quick reactions, but the enemies won’t corner you without a possible escape  (at least from what I’ve seen).  When you die, it’s pretty much your own fault. Eventually, you’ll encounter enemies that will dart around quicker &#8212; many times , you’ll be playing a game of “chicken” with your enemies to a dot that could kill them off.</p>
<p>As opposed to some games that simply reward progress with simple unlockables, Amazing Penguin, rewards you with new challenges – making the gameplay itself the true reward.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000035XEW/retrogamingwi-20">Shop for Amazing Penguin on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/amazing-penguin-game-boy">Shop for Amazing Penguin on eBay</a></p>
<h3>Cat Trap / Pitman</h3>
<p><a title="cat-trap by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4070742440/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2441/4070742440_f1680ac19f_m.jpg" alt="cat-trap" hspace="15" vspace="15" /></a> In this gem, you push blocks and climb ladders to clear the stage of baddies (which don’t move).  While it doesn’t sound like anything unique, it has some little quirks that make it a great way to pass time and work your brain.</p>
<p>What is rather interesting about the game is that you don’t have a jump button or any other abilities.  Your only controls other than the D-pad is a rewind function (and a fast-forward, to reverse a rewind).   The rewind function lets you step backwards in your action just like rewinding  a video tape so you can recover from your puzzle-solving mistakes.</p>
<p>Since there is usually only one good way to solve most of the later puzzles, you’ll be using this function a lot (unless you are really good planning out your steps in advance)    You probably won’t need it for the first batch of stages, but as you progress, you’ll probably paint yourself into a corner more than once.   In addition to the simple yet compelling gameplay, I also enjoyed the small touches of animation and the fun soundtrack.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000035XEW/retrogamingwi-20"></a><a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/cat-trap-game-boy">Shop for Cat Trap on eBay</a></p>
<h3>Chalvo 55 – Super Puzzle Action</h3>
<p><a title="chalvo-55 by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4069982005/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2696/4069982005_e6b63b53ef_m.jpg" alt="chalvo-55" hspace="15" vspace="15" /></a> Somehow this little gem seemed like a cross between Metroid and puzzle adventure.  You play as a little robot dude with just about no abilities, but can turn into what seems like a super-bouncy Morph Ball.</p>
<p>Throughout the game, you must bounce around through length, maze-like levels.  While you will be bouncing around the majority of the time, you will nee to transform back into your normal mode in order to walk around, push blocks, and avoid bouncing into spikes and such.</p>
<p>Because of the size of the levels, it can be a little brain numbing at times, but it’s a very compelling title if you enjoy puzzle-solving and mazes (more mazes than puzzles).<a href="http://www.amazon.com/exec/obidos/ASIN/B000035XEW/retrogamingwi-20"></a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/chalvo-55-game-boy">Shop for Chalvo 55 &#8211; Super Puzzle Action on eBay</a></p>
<h3>Bugs Bunny in Crazy Castle Series</h3>
<p><a title="bugs-bunny-cc by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4070742604/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2738/4070742604_6739ef62c3_m.jpg" alt="bugs-bunny-cc" hspace="15" vspace="15" /></a> This might not be as much of a hidden gem as the others, but I wanted to feature it for those that didn&#8217;t dig in to the Gameboy library much on its original run.</p>
<p>I played the original Crazy Castle at a friend&#8217;s house a good 15 years ago and I loved every minute of it.  The classic gameplay is still just as compelling and will definately test your reflexes, efficiency, and puzzle-solving skills.</p>
<p>There are actually four games in this relatively unknown franchise, and while I haven&#8217;t played them all extensively, I would recommend giving them a try if you are enjoy either puzzle or platforming games.<br />
<a href="http://www.amazon.com/gp/redirect.html?ie=UTF8&amp;location=http%3A%2F%2Fwww.amazon.com%2Fs%3Fie%3DUTF8%26x%3D0%26ref%255F%3Dnb%255Fss%255F0%255F12%26y%3D0%26field-keywords%3Dbugs%2520bunny%2520crazy%2520castle%26url%3Dsearch-alias%253Dvideogames%26sprefix%3Dbugs%2520bunny%2520c&amp;tag=retrogamingwi-20&amp;linkCode=ur2&amp;camp=1789&amp;creative=390957">Shop for Bugs Bunny in Crazy Castle Series on Amazon.com</a><br />
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<h3><span style="font-weight: bold;">Other Games to Try:</span></h3>
<ul>
<li>Lock ‘n Chase</li>
<li> Dexterity</li>
<li> Peetan</li>
<li> Karumuu-Cho No Daijiken</li>
<li> Snoopy: Magic Show</li>
<li> Snow Bros. Jr</li>
<li> Spanky’s Quest</li>
<li> Boulder Dash</li>
<li> Lucle</li>
<li> Nail ‘n Scale</li>
<li> Booby Boys</li>
<li> Solomon’s Club</li>
<li> Miner 2049er</li>
<li> Block Kuzushi GB</li>
<li> Painter Momo Pie</li>
</ul>
<h2>Puzzle</h2>
<h3>Bubble Ghost</h3>
<p><a title="bubble-ghost by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4074595696/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2698/4074595696_5e219c5181_m.jpg" alt="bubble-ghost" hspace="15" vspace="15" /></a>The Game Boy version of this arcade classic is not something to be overlooked. Originally released on the Atari ST back in 1987, Bubble Ghost is a simple and addictive game that gives players control of a gleeful ghost whose sole charge is to guide a bubble through a danger-filled haunted house. It&#8217;s a delicate mission, but fortunately for you, your phantasmal friend has a great deal of control over his bubble and can blow it around in 8 different directions. As basic as this sounds, the game is actually very challenging, and it will require a great deal of patience and planning in order to circumvent the malignant ghouls, fans, candles and all manner of pointy objects found within the halls of the haunted house.</p>
<p>If you&#8217;re the easily-addicted type, a casual afternoon with Bubble Ghost will almost certainly lead to full-on obsession. It&#8217;s got all the traits of a classic arcade game &#8212; challenging and rewarding in all the right ways. It&#8217;s also got an upbeat and extremely catchy soundtrack, composed by the now-famous Hitoshi Sakimoto (Final Fantasy Tactics, Ogre Battle, Radiant Silvergun). Bubble Ghost is a game that suits the Game Boy platform perfectly, catering to both competitive speedrunners and casual time-killers.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000B6FTJA/retrogamingwi-20">Shop for Bubble Ghost on Amazon.com</a><br />
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<h3>Yoshi / Yoshi &amp; Mario / Yoshi&#8217;s Egg</h3>
<p><a title="yoshi by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4074595714/"><img style="border: 0px solid; width: 240px; height: 215px; float: right;" src="http://farm4.static.flickr.com/3491/4074595714_c1c8470006_m.jpg" alt="yoshi" hspace="15" vspace="15" /></a> This cute yet addictive puzzler was fairly well-marketed back at the time of its release, but has pretty much fallen off the radar of most gamers.   I figured I should mention this classic in here as it would be a shame if puzzle fans missed out on this one.</p>
<p>Like most puzzle games, Yoshi involves items falling and stacking on top of each other.  In this case the blocks are either different Mushroom Kingdom enemies or tops or bottoms of egg shells.  And instead of controlling where the blocks land, you much swap the columns to attempt to group like blocks together.</p>
<p>Combining like blocks make them disappear.  Also, any blocks that are in between a top and bottom egg shell with be packaged into the egg and disappear.  If there is a chain of monsters within two yoshi egg shells, a Yoshi will form and give your bonus points.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00004TMG7/retrogamingwi-20">Shop for Yoshi on Amazon.com</a><br />
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<h3>Yoshi&#8217;s Cookie</h3>
<p><a title="yoshi-cookie by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4073837267/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2627/4073837267_19115df7e2_m.jpg" alt="yoshi-cookie" hspace="15" vspace="15" /></a>Yes, this is yet another under-appreciated puzzle game featuring our favorite dino sidekick, however Yoshi&#8217;s Cookie actually does not involve falling blocks.  In this puzzle outing, you controls a cursor which can be used to slide rows of a single &#8220;square&#8221; of individual cookies in a method similar to a Rubik&#8217;s Cube.</p>
<p>The objective is to create lines of matching cookies, which are then cleared off the screen.   Yoshi&#8217;s Cookie is one of the more unique puzzle games on the Gameboy and will help round out your collection if you need some variety.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00004TMQ0/retrogamingwi-20">Shop for Yoshi&#8217;s Cookie on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/yoshis-cookie-game-boy">Shop for Yoshi&#8217;s Cookie on eBay</a></p>
<h3>Mole Mania</h3>
<p><a title="mole-mania by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4074595734/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2467/4074595734_80dfa2cd6d_m.jpg" alt="mole-mania" hspace="15" vspace="15" /></a> I was actually very surprised with how clever and original this game was.  It has a very strong puzzle element to it, but it also is a bit of an action/adventure game as well.  It turns out it was actually produced by Mario and Zelda creator, Shigeru Miyamoto (little trivia there).</p>
<p>As a mole you are able to dig a whole in the softer parts of the ground and create tunnels to get to parts of the screen that would be unaccessible only on the main level.  There are also barriers underground, so you have the think carefully to reach the exit area of your current screen.  As you progress you run into various enemies and you also have other elements such as balls to add to the depth and complexity of the game.</p>
<p>I think Mole Mania is definately one of those unique games that really made you forget about the technical limitations of the original Gameboy because of all the pure fun you are having.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00002SVF7/retrogamingwi-20">Shop for Mole Mania on Amazon.com</a><br />
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<h3><span style="font-weight: bold;">Other Games to Try:</span></h3>
<ul>
<li> Ballistic</li>
<li> Trouballs/Puzz Loop</li>
<li> Puzzle Master</li>
<li> Shanghai</li>
<li> Shanghai Pocket</li>
<li> Pokemon Puzzle Challenge</li>
<li> Rats!</li>
<li> Puzzle Master</li>
<li> Microsoft Puzzle Collection</li>
<li> Qix</li>
<li> Adventures of Lolo</li>
<li> Mario’s Picross 2 (japan only)</li>
<li> Puzzle Boy 1 &amp; 2 (Kwirk/Amazing Tater)</li>
<li> Peetan (japan only)</li>
<li> Shikinjou (japan only)</li>
<li> Flipull</li>
<li> Heiankyo Alien</li>
</ul>
<h2>Racing</h2>
<h3>Dead Heat Scramble</h3>
<p><a title="dead-heat-scramble by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4074617892/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2591/4074617892_2b25074b4c_m.jpg" alt="dead-heat-scramble" hspace="15" vspace="15" /></a> I tried this game out on a recommendation from a couple of people, but I wasn’t sure how a racer on the Gameboy could give me a reason to play it over the likes of Super RC Pro Am or Micro Machines.  However, I was pleased to find out that instead of beating those racers at their own game, it took the racing genre for a completely different kind of spin.</p>
<p>Instead of your traditional race track, you race through what seems to be a very long and winding half-pipe.  And instead of trying to place first in a race, you are trying to avoid and jump over other racers and obstacles while reaching checkpoints within a time limit – much like old-school arcade racers.  In fact, when you lose, the game traces your path on the big map just like on Outrun.</p>
<p>For a 2D game with such limited colors, Dead Heat Scramble does a great job recreating some of the physics you would imagine in a setup like this.  Overall, I found it to be a charming and challenging game to complement the more popular racers.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00008KT68/retrogamingwi-20">Shop for Dead Heat Scramble on Amazon.com</a><br />
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<h3><span style="font-weight: bold;">Other Games to Try:</span></h3>
<ul>
<li> Fastest Lap</li>
<li> Maskrider SD</li>
<li> Mickey&#8217;s Speedway USA</li>
<li> Woody Woodpecker Racing</li>
<li> Wacky Races</li>
</ul>
<h2>RPG/Adventure</h2>
<h3>Gargoyle&#8217;s Quest</h3>
<p><a title="gargoyles-quest by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4073859631/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2449/4073859631_44b57ae20f_m.jpg" alt="gargoyles-quest" hspace="15" vspace="15" /></a> Gargoyle’s Quest is a gloomy action adventure set in the ghoul realm, a place inhabited not by humans but by ghouls. It involves fighting your way through legions of evil creatures and their masters and building your strength until you are ready to take on the King of Destruction himself and reclaim your stolen birthright as ruler of the demon realm.</p>
<p>You take on the role of the gargoyle Firebrand, who in the beginning of the game is forced to escape from his burning home town and enter the portal to the Ghoul Realm before the Destroyers manage to close it. Right from the get go you’ll have to master wall climbing, limited flight (you can hover slowly for a few seconds before dropping like a stone) and spitting fire at your enemies. Arriving at the portal you’ll face a giant fish that seems unusually resilient for a first boss. This is the first action stage among several, increasingly large and difficult ones on your way to the villains’ castle. When finished, the game switches from a sidescrolling perspective to that of a standard RPG, and after some traveling through barren lands infested by ghosts you arrive in a small village where you can interact with characters, do some shopping and collect a rather long password before setting out to your next destination, the Gremlin Tower.</p>
<p>Gargoyle’s Quest is the start of a series spanning three games, each one unique and worthwhile in its own right. The first one is still my favourite in the series because of its dark, fantasy themed soundtrack, the novelty of playing as a monster striving only to accomplish his own goals, and of course my fond memories of playing it as a kid, getting my ass handed to me over and over but sticking with it, finding the secrets, typing down pages of passwords and finally beating the game. The game is an immersive, rewarding experience that is well worth your time. Especially if you are like me and happen to consider the sub-genre that mixes sidescrolling action with RPG elements one of the finest forms of gaming.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000035XGL/retrogamingwi-20">Shop for Gargoyle&#8217;s Quest on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/gargoyles--quest-game-boy">Shop for Gargoyle&#8217;s Quest on eBay</a></p>
<h3>Crystalis</h3>
<p><a title="cystalis by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4074617916/"><img style="border: 0px solid; width: 240px; height: 210px; float: right;" src="http://farm3.static.flickr.com/2750/4074617916_9fed0bf252_m.jpg" alt="cystalis" hspace="15" vspace="15" /></a> When you think of SNK, 2D fighters and Metal Slug games probably come to mind. However, you may be surprised to know that one of SNK’s first successes was actually an RPG for the NES that rivaled Zelda in terms of both gameplay and technical prowess.   As you can probably tell, this NES gem was also ported to the Game Boy Color and it actually is a quite impressive port.</p>
<p>In SNK’s Crystalis, the mechanics and story are best described as the precursor of SNES’s Zelda:A Link to the Past. Despite its quality, Crystalis never became a runaway hit, although it is considered today a cult classic among 8-bit action RPG junkies. Even in these early days, you can see SNK’s skill for maxing out limited hardware to create colorful creations that were not only beautiful, but also had solid gameplay.   So if you&#8217;re looking for a little gem to complement your Game Boy Zeldas and a bit of a showpiece for your GBC, Cystalis should be near the top of your list.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000046S3Z/retrogamingwi-20">Shop for Crystalis on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/Crystalis-game-boy">Shop for Crystalis on eBay</a></p>
<h3>Survival Kids</h3>
<p><a title="survival-kids by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4074617946/"><img style="border: 0px solid; width: 240px; height: 210px; float: right;" src="http://farm3.static.flickr.com/2575/4074617946_8ccc9a22aa_m.jpg" alt="survival-kids" hspace="15" vspace="15" /></a>Survival Kids isn’t your typical RPG – in fact it might be a closer fit to the Legend of Zelda games because of its overhead view and real-time battles.  It also has a bit of a Harvest Moon feel to it due to simulation elements.    You play as a 10-year old kid that is an island castaway left with only a knife and a broken radio.  On your journey to find your way home, you have to make sure you get enough rest and eat and drink on a regular basis.  Of course, since you’re on an unfamiliar island, you need to make sure the food that you consume isn’t going to make you sick.  Even though some of these things might sound tedious, the game doesn’t make life too hard on you.</p>
<p>Along the way, you’ll find a number of items that you can add to your tool set.   In fact, you can pick up and collect just about everything from your surroundings.  You never know what might be useful. Survival Kids even has a cool “merge” system that lets you create more useful items by combining two existing items.  You have to use your creativity and logic figure out what will help you out.  It’s also interesting to see that the game’s weather and time of day can have an impact on what you can do and how your items are used and affected.</p>
<p>Overall, Suvival Kids is a pleasant experience in terms of visuals and audio in addition to its amusing game system.  It also has good replay value as there are many different endings you can experience.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00003E4EM/retrogamingwi-20">Shop for Survival Kids on Amazon.com</a><br />
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<h3><span style="font-weight: bold;">Other Games to Try:</span></h3>
<ul>
<li> Ninja Boy 2</li>
<li> Rolan’s Curse</li>
<li> Rolan&#8217;s Curse II</li>
<li> Azure Dreams</li>
<li> Looney Tunes Collector: Alert!</li>
<li> Hamtaro: Ham-Hams Unite!</li>
<li> Metal Walker</li>
<li> Cave Noire (japan only)</li>
<li> Dragon Heart</li>
<li> Great Greed</li>
<li> Knight Quest</li>
<li> Sword of Hope 1 &amp; 2</li>
<li> Magic Knight Rayearth (japan only)</li>
<li> Kaeru no Tameni Kaneha Naru (japan only)</li>
<li> Ninja Taro</li>
</ul>
<h2>Strategy</h2>
<h3>Cannon Fodder</h3>
<p><a title="cannon-fodder by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4086302423/"><img style="border: 0px solid; width: 240px; height: 210px; float: right;" src="http://farm3.static.flickr.com/2756/4086302423_f39c8bb7af_m.jpg" alt="cannon-fodder" hspace="15" vspace="15" /></a>It is truly amazing how much polish and detail the developers crammed into this Game Boy Color port of this strategy classic.   If you are familiar with the original Amiga version or its console ports, you should know what to expect.  Considering the genre and the minimalist control options for the Game Boy, you probably wouldn’t expect much in terms of the conversion to the portable platform, however the resulting port is quite impressive with less compromises that you might think.</p>
<p>If you aren’t familiar with Cannon Fodder, you have to strategically move your troops around each map and eliminate the enemy forces.    There are all sorts of obstacles along the way and a variety of weapons to deal with.  As you complete levels, you have more troops joining your crew, but when you have some die off, they are gone forever.  The game can be quite challenging, but if you enjoy strategy on the go, you should get a kick out of Cannon Fodder.</p>
<p>From a technical standpoint, Cannon Fodder is an except example of what could be done with the Game Boy Color hardware.  When I first loaded up the game, my jaw nearly dropped as I was amazed that the game’s intro video and animated menus were actually running on a Gameboy.  While the main gameplay graphics aren’t masterpieces, it features lush terrain, and nicely-animated sprites.  While the full-motion video and such is nice, most of the cart space is dedicated to the audio portion of the game. A nice digital tune plays during the opening FMV, and the voice work is very well done. In fact, the voice work is so clear, you won’t believe this is coming from the single GBC speaker.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B00004TEXH/retrogamingwi-20">Shop for Cannon Fodder on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/cannon-fodder-game-boy">Shop for Cannon Fodder on eBay</a></p>
<h3><span style="font-weight: bold;">Other Games to Try:</span></h3>
<ul>
<li> Kingdom Crusade / Legend of Prince Valiant</li>
<li> Warlocked</li>
<li> Another Bible</li>
</ul>
<h2 style="font-size: 1.5em;">Music</h2>
<h3 style="font-size: 1.17em;">Little Sound DJ (LSDJ)</h3>
<p><a title="lsdj by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4090942986/"><img style="width: 240px; height: 217px; border: 0px solid initial;" src="http://farm3.static.flickr.com/2770/4090942986_9e9a2dc664_m.jpg" alt="lsdj" align="right" /></a>Created by Swedish micromusician Johan &#8216;Role Model&#8217; Kotlinski, LSDJ is the homebrew software that helped catapult the D.I.Y. &#8216;chipmusic&#8217; movement, where classic videogame hardware like the Game Boy is re-purposed as a musical instrument. LSDJ functions essentially as a sequencer and allows users to create custom software instruments for the Game Boy&#8217;s 4 audio channels. Naturally, Game Boy audio has a great deal of limitations, and part of the appeal of chipmusic has been finding creative solutions to circumvent these limitations. LSDJ is ideal as a compositional tool, but is also capable of being used for live performance, allowing the user to make cuts, change loops and affect instrument properties in real time. It&#8217;s also possible to link LSDJ with MIDI interfaces, allowing a Game Boy to be used as part of a larger composition.</p>
<p>LSDJ is sold both as a ROM and on custom Game Boy cartridges. Software licenses can be bought from <a href="http://www.littlesounddj.com/">littlesounddj.com</a> and cartridges are available at <a href="http://nonelectronics.com/">Nonfinite Electronics</a>.</p>
<h3 style="font-size: 1.17em;">Nanoloop (1.x)</h3>
<p><a title="nanoloop by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4090176151/"><img style="width: 240px; height: 217px; border: 0px solid initial;" src="http://farm3.static.flickr.com/2545/4090176151_ba3c1ccd30_m.jpg" alt="nanoloop" align="right" /></a>Nanoloop is homebrew music software for the Game Boy written by German programmer Oliver Wittchow, one of the founding members of the chipmusic movement. Unlike LSDJ, Nanoloop more closely resembles a drum sequencer than a traditional tracker. Because of this, it&#8217;s a lot more accessible to casual users who have no prior experience with trackers and other audio software. The main screen of Nanoloop is a simple visualization showing 4 squares, each of them representing one of the Game Boy&#8217;s audio channels. The user moves shapes around inside of the squares to adjust instrument properties like pitch, octave and timbre. After doing this a number of times, you can create patterns that can be played back in loops. Nanoloop is an ideal solution for loop-based live performance, and is often cherished for its percussive capabilities. There&#8217;s also another version of Nanoloop (2.x) available for Game Boy Advance which allows for more complex audio, including FM synthesis.</p>
<p>Supplies are usually extremely limited, but you can normally <a href="http://www.nanoloop.com/">order a Nanoloop cartridge from Oliver&#8217;s site</a>.</p>
<h2>Other</h2>
<h3>Revenge of the &#8216;Gator</h3>
<p><a title="revenge-of-the-gator by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/4087059176/"><img style="border: 0px solid; width: 240px; height: 216px; float: right;" src="http://farm3.static.flickr.com/2635/4087059176_a2e6e2b994_m.jpg" alt="revenge-of-the-gator" hspace="15" vspace="15" /></a> Easily overshadowed by other pinball classics featuring popular Nintendo characters, Revenge of the &#8216;Gator is actually a wonderful pinball action game that was also developed by the team at HAL Labrotories.</p>
<p>Not only is Return of the Gator filled with a clever Alligator-themed table and addictive gameplay, but there are also many hidden bonus areas scattered throughout the game.   There&#8217;s nothing glamourous about this little title, but if you enjoy pinball, you should get some solid entertainment out of this gem.</p>
<p>I actually had this cartridge when I was about 12 after obtaining it dirt cheap at Funcoland.  It eventually became one it was one of my favorites on the original Gameboy even after I obtained the wonderful Kirby&#8217;s Pinball.<br />
<a href="http://www.amazon.com/exec/obidos/ASIN/B000EOF49E/retrogamingwi-20">Shop for Revenge of the &#8216;Gator on Amazon.com</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&amp;pub=5574810734&amp;toolid=10001&amp;campid=5336442732&amp;customid=&amp;mpre=http%3A%2F%2Fsearch.ebay.com/revenge-of-the-gator-game-boy">Shop for Revenge of the &#8216;Gator on eBay</a></p>
<h3><span style="font-weight: bold;">Other Games to Try:</span></h3>
<ul>
<li> Rampart</li>
<li>Legend of the River King</li>
<li> Ray-Thunder (japan only)</li>
<li> Power Mission</li>
<li> Spy vs. Spy: Operation Boobytrap</li>
<li> Gameboy Wars Turbo</li>
<li> LSDJ</li>
<li> NanoLoop</li>
<li> Uno: Small World</li>
</ul>
]]></content:encoded>
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		<item>
		<title>20 Years With The Nintendo Gameboy</title>
		<link>http://www.racketboy.com/retro/nintendo/gameboy/2009/06/20-years-with-the-nintendo-gameboy.html</link>
		<comments>http://www.racketboy.com/retro/nintendo/gameboy/2009/06/20-years-with-the-nintendo-gameboy.html#comments</comments>
		<pubDate>Mon, 22 Jun 2009 03:10:21 +0000</pubDate>
		<dc:creator>racketboy</dc:creator>
				<category><![CDATA[Gameboy]]></category>

		<guid isPermaLink="false">http://www.racketboy.com/?p=2089</guid>
		<description><![CDATA[

Presented by Zen Albatross
Friends, 
I invite you all to raise your glasses in celebration of a momentous occasion in gaming history.  In the month of April exactly 20 years ago, our lives were suddenly illuminated by the birth of a friend both loyal and dear; A friend whose illustrious career has set the precedent [...]]]></description>
			<content:encoded><![CDATA[<p><a title="gameboy-20-header by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/3649157734/"><img style="border: 0px solid; width: 450px; height: 288px;" src="http://farm4.static.flickr.com/3406/3649157734_b0a16bcde0_o.jpg" alt="gameboy-20-header" /></a><br />
<span style="font-weight: bold;"><br />
Presented by </span><a style="font-weight: bold;" href="http://www.zenalbatross.net/">Zen Albatross</a></p>
<h3><span style="font-style: italic; font-weight: bold;">Friends, </span></h3>
<p>I invite you all to raise your glasses in celebration of a momentous occasion in gaming history.  In the month of April exactly 20 years ago, our lives were suddenly illuminated by the birth of a friend both loyal and dear; A friend whose illustrious career has set the precedent for portable interactive entertainment.  I’m speaking of course about DMG-01, whom you might know better as the Nintendo Game Boy.</p>
<p>From an early age, the Game Boy has proven himself time and again to be a faithful and powerful companion. Along with Nintendo, the good ‘ol Boy single-handedly pioneered portable gaming, paving the way for a new market that has exploded over the past two decades. Many have tried to copy him, but in the long run, no one could really stand up to the 8-bit wunderkind and his special little brand of pocket-sized magic. With his enormous game library, excellent chipset and sturdy build, Game Boy quickly became a role model for future generations of pocket systems.  Today, Game Boy remains an icon of classic gaming whose indelible legacy continues to inspire art, music, games and culture.  In this article, I’ll be dissecting this incredible device to showcase the various features and games that make the Game Boy such a monumental success amongst gamers both old and new.</p>
<h3>History</h3>
<p>It should come as no surprise that the history of the Game Boy is essentially the history of portable gaming.  Nearly a decade prior to the Gameboy’s release, Nintendo already had their mitts in the portable gaming market: In 1980, Nintendo released the very first Game &amp; Watch, a series of handheld games created by Gunpei Yokoi, the same man responsible for the birth of our beloved Game Boy. The Game &amp; Watch was exactly what its nomenclature suggested – A portable watch and alarm clock with an LCD screen that played a single game. Around 60 Game &amp; Watch titles would be released in the years that followed, taking the form of nearly a dozen different types of handheld units. By the mid-80’s, the Nintendo Entertainment System had emerged as the industry leader in interactive home entertainment, bringing with it unparalleled graphics, sound and gameplay the likes of which consumers had never experienced before.  The technology was so innovative and new that most people couldn’t fathom a gaming experience like this being replicated on anything but a home console or computer system.</p>
<p>Fortunately, Nintendo’s legendary ‘R&amp;D1’ team, led by Yokoi, had already begun their scheming on how to bring this kind of gameplay experience to a portable platform.  In April of 1989, those plans were finally brought to fruition.</p>
<p><a href="http://i.gizmodo.com/5222211/the-definitive-game-boy-timeline"><img style="border: 0px solid; width: 500px; height: 218px;" src="http://www.racketboy.com/images/gameboy-timeline.jpg" alt="Gameboy Timeline by Gizmodo" /></a></p>
<h3>Hardware</h3>
<p>The DMG-01 was designed to be the love-child of the Game &amp; Watch and the Nintendo Entertainment System.  It was a match made in heaven: Upon completion, the system was capable of the same fluid controls and gameplay that defined so many NES titles.  It achieved this through the use of a custom 8-bit processor manufactured by Sharp.  The CPU allowed for rapid processing of the system’s dynamic yet simple graphics, which were displayed on a dot matrix LCD screen similar to that of the Game &amp; Watch.  The screen sported a 2-bit color palette (only 4 different shades of grey!) and  kept the Game &amp; Watch’s signature pea-green tint.</p>
<p>The processor also made possible the Game  Boy’s unique sound, which came incredibly close to matching the NES.</p>
<p><img style="width: 500px; height: 265px;" src="http://www.racketboy.com/images/gameboy-hardware.jpg" alt="Gameboy Hardware" /></p>
<p><span style="font-style: italic;"> Note: The Game Boy shown on the right belonged to a solider stationed in Iraq during the first Gulf War.  During an engagement, it was burnt by flaming shrapnel from exploding grenades. It still works! It&#8217;s currently on display at the Nintendo World store in NYC &#8211; Truly a testament to the Game Boy&#8217;s robust design</span></p>
<p><span style="font-weight: bold;">Audio</span><br />
The Game Boy’s audio capabilities supported four channels, each producing 4-bit sound: Two pulsewave channels were used for melody and effects. The wave channel provided basic soft-synth with a 32-step sampler, similar to the NES’s DPCM channel. Finally, the Noise channel produces white noise for percussion, ambience or sound effects.  Obviously, writing music for a system with only four channels is something of a challenge. Just like in many games for the NES, channels would often cut out abruptly to make room for sound effects.  Nevertheless, programmers learned to work within these limitations and used the Game Boy to compose some of the most memorable music of the 8-bit era.  A decade later, a number of inventive programmers would create software that aided the creation of musical compositions using the Game Boy.  More on that later.</p>
<p><span style="font-weight: bold;">Design</span><br />
The original Game Boy’s design is oftentimes chuckled at when examined in retrospect.  In a world where portable electronics continue to follow the path of ‘thinner and lighter’, it’s easy to scoff at the Game Boy’s comparitively enormous girth and weight.  There’s been more than a few occasions in which I’ve heard gamers lovingly refer to the DMG as ‘The Grey Brick’, or ‘Brick Boy’.  However, beyond all of this playful namecalling, there’s a great deal to be said about the Game Boy’s remarkably robust design.</p>
<p>Nintendo designed their portable to take one hell of a beating.  Believe you me, I’ve gotten more than one friend to dig their supposedly ‘broken’ Game Boy out from a closet, only to find that the device is still in perfect working order.  As a quick look at the design shows, it’s hardly a wonder that the majority of these babies are still operational &#8212; A shell of hard plastic and a smartly designed interior ensure that the system’s vitals are well-protected from dust and damage.  Just like the NES, the Game Boy’s circuitry is like clockwork: Compact and neat, making potential repairs a snap.  And speaking of repairs, Nintendo was more than a little generous in the customer support department.  The Big N offered its free repair service on the Game Boy and the NES all the way up to the year 2007.  That’s almost two decades of courtesy hardware support!</p>
<h3>Games</h3>
<p>Its hardware and design certainly facilitated the Game Boy’s prosperity, but as with any good platform, the true secret to the system’s success came from its library of games.  More specifically, the Game Boy launched and popularized a great number of celebrated game series that continue to thrive in the present day.  Here’s a few of them:</p>
<p><span style="font-weight: bold;">Tetris</span><br />
Since its initial release in 1984, Alexey Pajitnov’s insanely addictive puzzle game has spawned thousands of different variations and has become, without a doubt, one of the most iconic titles in gaming history.  Unlike most classic games, Tetris has been recognized not only as an achievement <img style="border: 0px solid; width: 150px; height: 150px; float: right;" src="http://www.racketboy.com/images/gb-tetris.gif" alt="Tetris Sprite" hspace="15" vspace="15" />within the realm of gaming, but as a full-blown pop culture phenomenon whose influence continues to permeate our collective subconscious to this day.  When the Game Boy was released in ‘89, Tetris was already 5 years his senior.  But this didn’t mean that the newborn pocket system  had nothing to offer the world-famous puzzler. With the recent celebration of Tetris’ 25th year of anniversery, it would be outright criminal if I neglected to mention how the Game Boy helped bring Tetris’ legacy to the next level.</p>
<p>From its humble roots as a small project developed in a Soviet computer center in Moscow, it wasn’t long before Tetris gained international notoriety.  It was ported to run on IBM PC, Amiga, Apple IIe and Atari ST, just to name a few.  Soon enough, Tetris could run on nearly every kind of computer system available.  Nintendo eventually gained publishing rights for the title, and released a version for the NES in 1989.  That same year, Tetris was also released for the Game Boy as bundled software included with the system.  It went on to become the system’s best-selling game with over 30 million units sold.  Aside from the ability to play Tetris anywhere, the Game Boy also enabled players to go head-to-head in realtime competitive matches via the Game Boy Link Cable.  This was a huge leap forward for portable gaming, which until now had been a generally solitary endeavor.  I can personally contend that Summer Camp in the early nineties would have been a whole lot duller without the occasional 1-on-1 Tetris throwdown.</p>
<p>While Tetris’ popularity continued to surge, the Game Boy debuted several new titles, many of which would go on to become hugely popular franchises.</p>
<p><img style="border: 0px solid; width: 150px; height: 150px; float: right;" src="http://www.racketboy.com/images/gb-kirby.gif" alt="Kirby Sprite" hspace="10" vspace="10" /><span style="font-weight: bold;">Kirby</span><br />
Kirby is without a doubt one of the most celebrated video game mascots of all time.  He’s undeniably adorable, loveably strange  and ass-kickingly tough, all at the same time.  Kirby has appeared in over 15 titles released on almost every major Nintendo system up to the present day.  Of course, it’s important to remember that Kirby didn’t make his debut on the NES…</p>
<p>Kirby busted onto the scene with Kirby’s Dreamland in 1992.  His first heroic escapade was simple and enjoyable: A four-stage adventure with scaled-back difficulty, intended for beginning gamers.  Kirby isn’t your typical platforming hero, however.  Instead of the usual jumping, shooting and stomping, Kirby could fly, inhale objects and baddies and spit them back out at his foes.  This made for some unusual but extremely fun platforming gameplay.  However, it wasn’t until Kirby’s Adventure for the NES that Kirby gained his signature talent of swallowing enemies to steal their powers. Kirby went on to star in almost a dozen more titles, both on portable and home console systems.<br />
<img style="border: 0px solid; width: 150px; height: 151px; float: right;" src="http://www.racketboy.com/images/gb-wario.gif" alt="Wario Sprite" hspace="15" vspace="15" /><br />
<span style="font-weight: bold;">Wario</span><br />
The ying to Mario’s yang, Wario made his first appearance on the Game Boy as the main antagonist in Super Mario Land 2: 6 Golden Coins.  Designed to be a devious and greedy counterpart to our heroic plumber, Wario eventually shifted his role to that of a protagonist in Wario Land: Super Mario Land 3.  Wario’s games continued to evolve, including party games, chief among them being the WarioWare series for Game Boy Advance, DS and Wii.</p>
<p><span style="font-weight: bold;">Pokemon</span><br />
Seriously, do I even need to say anything here?  Dozens of games, multiple TV series, movies, a collectible card game, toys, clothes and every other classification of merchandise you can possibly imagine &#8211;<img style="border: 0px solid; width: 150px; height: 150px; float: right;" src="http://www.racketboy.com/images/gb-pokemon.gif" alt="Pokemon Sprite" hspace="15" vspace="15" /> This is the insanity that was started by Pokemon, a game ingeniously designed to cater to both the whimsical, entertainment-craving child and the neurotic completionist psychopath in all of us.  Nintendo’s Game Boy was the perfect platform for the franchise, which required long hours of level grinding, world exploring and trial &amp; error gameplay.  It also made possible the game’s most important feature: The ability to trade and battle digital monsters using the Game Boy’s link cable.  Pokemon is still going strong with games on both portable and home console systems continuing to feed the needs of its obsessive fans.  Championed only by Mario, Pokemon is Nintendo’s second most successful franchise, collectively selling over 180 million units.</p>
<p><span style="font-weight: bold;">Seiken Densetsu / Final Fantasy Adventure</span><br />
<img style="border: 0px solid; width: 150px; height: 150px; float: right;" src="http://www.racketboy.com/images/gb-final-fantasy.gif" alt="Final Fantasy Adventure Sprite" hspace="15" vspace="15" />Even some RPGs had their start on the Game Boy.  The game that Americans knew as Final Fantasy Adventure was actually the very first title in the Seiken Densetsu series.  Originally an abandoned project for Nintendo’s ill-fated Famicom Disk System, Seiken Densetsu (known in the US as the Mana series) was a Game Boy spin-off of Final Fantasy that managed to become a proper series in its own right.  Borrowing the Final Fantasy name in order to appeal to Western audiences, Final Fantasy Adventure was released on the Game Boy in 1991.  The game featured action-oriented RPG gameplay, which would become a staple of the series in the years to come.  The game’s sequel, Secret of Mana (Seiken Densetsu 2) was released in 1996 and would later become one of the most lauded and sought-after games on the Super Nintendo.</p>
<h3>Gameboy Variants</h3>
<p>Nintendo upgraded the Game Boy several times before making the jump to the 32-bit Game Boy Advance.  Through small-step hardware upgrades and re-designs, they attempted to address some of the Game Boy’s strongest criticisms.  Chief among these gripes was the large size of the console, the lack of color screen, the small size of the screen and the lack of built-in backlighting.  For the purposes of this article, I’ll be discussing only the members of the ‘classic’ Game Boy line.  In other words, I’ll be mentioning all systems that used a variant of the Game Boy’s original 8-bit hardware.</p>
<table style="text-align: left; width: 100%;" border="0" cellspacing="5" cellpadding="5">
<tbody>
<tr>
<td style="text-align: center;"><a title="gameboy-classic by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/3648621531/"><img style="border: 0px solid; width: 158px; height: 240px;" src="http://farm4.static.flickr.com/3351/3648621531_d74236bb29_m.jpg" alt="gameboy-classic" /></a></td>
<td><span style="font-weight: bold;">Original/Classic DMG-01</span><br />
Of course, this is where it all started.  And while it may be the most boring in terms of style, this model is still, by far one of the most iconic pieces of Nintendo hardware of all time.</td>
</tr>
<tr>
<td style="text-align: center;"><a title="gameboy-playitloud by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/3649427192/"><img style="border: 0px solid; width: 166px; height: 240px;" src="http://farm4.static.flickr.com/3322/3649427192_5cf1eec7d2_m.jpg" alt="gameboy-playitloud" /></a></td>
<td><span style="font-weight: bold;">Play It Loud </span><br />
<a href="http://www.flickr.com/photos/racketboy/3649372482/sizes/o/">Play It Loud</a> was Nintendo’s initial effort to generate increased interest in the Game Boy. When the series went to market in 1995, a number of rival portable systems had already come out to compete against the Nintendo’s handheld champion.  Instead of changing anything under the hood, Play It Loud was simply a paint job and a new ad campaign for Nintendo’s already successful system.  The DMG shed its drab grey skin and re-released with a number of colored models. While this may have not been a particularly effective strategy in winning over hardscore fans of Sega’s Game Gear, Play It Loud was still instrumental in renewing interest in the Game Boy during the mid-90’s.</td>
</tr>
<tr>
<td style="text-align: center;"><a title="gameboy-pocket by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/3649427204/"><img style="border: 0px solid; width: 155px; height: 240px;" src="http://farm4.static.flickr.com/3542/3649427204_16d665c961_m.jpg" alt="gameboy-pocket" /></a></td>
<td><span style="font-weight: bold;">Game Boy Pocket </span><br />
None would argue that the DMG was designed to be portable, but some still contend that the original unit was far too unwieldy to be conveniently carried around.  Intent on turning ‘portable gaming’ into ‘pocket gaming’, Nintendo release the Game Boy Pocket.  The hardware had no notable improvements, but was now shrunken down to fit inside a far more sensably sized unit.  The screen was much sharper and had its charming-yet-distracting green tint removed.  The Game Boy link cable port was also changed, requiring links between Original Game Boy and Game Boy Pocket to use a converter.  Naturally, the release of Game Boy Pocket brought with it an enormous surge in portable sales for Nintendo.</td>
</tr>
<tr>
<td style="text-align: center;"><a title="gameboy-light by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/3648621589/"><img style="border: 0px solid; width: 149px; height: 240px;" src="http://farm4.static.flickr.com/3340/3648621589_afc838b75d_m.jpg" alt="gameboy-light" /></a></td>
<td><span style="font-weight: bold;">Game Boy Light </span><br />
This variation of the Game Boy Pocket was never released outside of Japan and contained only one notable improvement: The inclusion of a backlit screen.  The unit is often coveted by chiptune artists who typically use their systems to perform in dark venues.  To this day, the model is still extremely difficult to find in the US, and lucky eBayers will oftentimes need to pay a harsh premium in order to attain this rare beauty.</td>
</tr>
<tr>
<td style="text-align: center;"><a title="gameboy-color by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/3649427230/"><img style="border: 0px solid; width: 148px; height: 240px;" src="http://farm3.static.flickr.com/2424/3649427230_3f13bfc698_m.jpg" alt="gameboy-color" /></a></td>
<td><span style="font-weight: bold;">Game Boy Color </span><br />
Finally, the Game Boy that everyone had been waiting for!  Sort of.  The Game Boy Color brought Nintendo’s line of portable gaming systems into the world of color.  Featuring a selectable color palette as well as updated processor, screen and memory, the Game Boy Color played special games made specifically for it.  In most cases, the only difference between these cartridges and the old Game Boy’s was an added chip containing color information that could be read by the Game Boy Color.  There were some games later on that had extra processing requirements and more demanding color palettes that could be only run on a Gameboy Color.</p>
<p>The Gameboy Colors system was also backwards compatible with all original Game Boy games, but its placement of color for non-GBC games was always a bit off.  Nevertheless, The Game Boy Color still gave the Game Boy line another much-needed boost to compete with the increasingly populated portables market in the late 90’s.</td>
</tr>
</tbody>
</table>
<h3>20 Years Later</h3>
<p>The Game Boy is a system so prominent that its influence can be found not just within the portable systems that followed in its footsteps, but within the very fabric of popular culture.  It’s a piece of hardware that is constantly re-evaluated and re-purposed, in a way delaying its own obsolescence.<br />
One of the most telling examples of this phenomenon is the rise of chiptunes, a genre of music made using obsolete computer and gaming hardware.</p>
<p>Oliver Wittchow, a programmer from Germany wrote software for Game Boy in the late 90’s that allowed music production and live performance using the Game Boy’s hardware.  This program, Nanoloop, was eventually sold on Game Boy cartridges and distributed worldwide, followed shortly by another program, Little Sound DJ, developed by Swedish programmer Johan Kotlinski.  Soon scores of musicians around the world began writing music for Game Boy, and underground micro-music scenes began to appear in major cities.  The rising popularity of chip music around the world truly exemplifies the legacy of this incredible hardware.  As does any number of bizarre mods and projects you may stumble upon while browsing the web, such as the fully-functional giant Game Boy seen below.</p>
<p>With so much culture revolving around a two decades-old piece of hardware, it’s clear that the Game Boy is more than just a gaming system.  It’s a common link; A symbolic piece of shared history amongst both gamers and non-gamers.</p>
<p><a title="19247-129540-gameboygeantjpg-620x by racketboy, on Flickr" href="http://www.flickr.com/photos/racketboy/3649593869/"><img src="http://farm4.static.flickr.com/3618/3649593869_c0a6d84887.jpg" border="0/" alt="19247-129540-gameboygeantjpg-620x" width="500" height="375" /></a></p>
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		<title>The Rarest and Most Valuable Gameboy &amp; GBC Games</title>
		<link>http://www.racketboy.com/retro/nintendo/gameboy/2008/11/the-rarest-and-most-valuable-gameboy-gbc-games.html</link>
		<comments>http://www.racketboy.com/retro/nintendo/gameboy/2008/11/the-rarest-and-most-valuable-gameboy-gbc-games.html#comments</comments>
		<pubDate>Sun, 16 Nov 2008 23:35:18 +0000</pubDate>
		<dc:creator>racketboy</dc:creator>
				<category><![CDATA[Gameboy]]></category>

		<guid isPermaLink="false">http://www.racketboy.com/?p=1883</guid>
		<description><![CDATA[
The original Gameboy and Gameboy Color brought portable gaming to the masses and now holds a nostalgic place in the hearts of collectors right there with the NES.  And while the rarest Gameboy games don&#8217;t quite touch the those in the NES library in terms of value, there are some surprising treasures to be found.

In [...]]]></description>
			<content:encoded><![CDATA[<p><img style="width: 450px; height: 202px;" src="http://imagehosting20080227.s3.amazonaws.com/rare-gameboy.jpg" alt="Rare and Valuable Gameboy Games" /></p>
<p>The original Gameboy and Gameboy Color brought portable gaming to the masses and now holds a nostalgic place in the hearts of collectors right there with the NES.  And while the rarest Gameboy games don&#8217;t quite touch the <a href="../retro/nintendo/nes/2008/03/the-rarest-and-most-valuable-nes-games.html">those in the NES library</a> in terms of value, there are some surprising treasures to be found.</p>
<p><a href="http://digg.com/nintendo/The_Rarest_and_Most_Valuable_Gameboy_GBC_Games"><img style="border: 0px solid; width: 180px; height: 35px;" src="http://digg.com/img/badges/180x35-digg-button.gif" alt="Digg!" /></a></p>
<p>In stark contrast to the <a href="../guide/cheapest-video-games-worth-your-time/" target="_blank">Cheapest Games series</a>, this <a href="../guide/the-rarest-and-most-valuable-video-games">Rare &amp; Valuable series</a> will round up the rarest and most valuable games for a given console or handheld so you’ll know what to look for whether you are buying or selling. Below you will see two prices beside each title. The first is the average daily selling price, which is typically the going rate for the game by itself. The second price is the highest price in the past three months which is usually the price for the new/sealed game. The list is ordered by the balance of the two prices. Note that some of these games are not rare in the sense that there are not many available, but rare relative to demand, which makes the games expensive.</p>
<h3>The Expensive Gameboy Imports</h3>
<table style="text-align: left; width: 100%;" border="0" cellspacing="10" cellpadding="10">
<tbody>
<tr>
<td style="text-align: center;" valign="top"><img style="width: 150px; height: 191px;" src="http://imagehosting20080227.s3.amazonaws.com/magicalchase-gb.jpg" alt="Magical Chase Cover" /></td>
<td><span style="font-weight: bold;">Magical Chase &#8211; $100 &#8211; <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/MAGICAL-CHASE-nintendo-gameboy-color-import-jp-COTTON_W0QQitemZ350109878552QQihZ022QQcategoryZ11988QQcmdZViewItem%20">$125</a></span><br />
<span style="font-weight: bold;">Rarity = <img style="width: 55px; height: 12px;" src="http://www.randomracket.com/images/stars/6.gif" alt="6" /></span><br />
This Cotton-esqe 2D shooter is best known for being a gem in the TurboGrafx 16&#8217;s library, but it also made a Japan-only appearance on the Gameboy as well.  It&#8217;s actually a quite impressive and colorful port that makes it one of the best shmups on the portable.<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fsearch.ebay.com/magical-chase-gameboy" target="_blank">Check for Magical Chase on eBay</a></td>
</tr>
</tbody>
</table>
<h3>Treasured Standard USA Releases</h3>
<table style="text-align: left; width: 100%;" border="0" cellspacing="10" cellpadding="10">
<tbody>
<tr>
<td><img style="width: 150px; height: 149px;" src="http://imagehosting20080227.s3.amazonaws.com/mr-do-gb.jpg" alt="Mr Do Cover" /></td>
<td><span style="font-weight: bold;">Mr Do! &#8211; $40 &#8211; $131</span><br />
<span style="font-weight: bold;">Rarity = <img style="width: 55px; height: 12px;" src="http://www.randomracket.com/images/stars/4.gif" alt="4" /></span><br />
Mr Do! is typically regarded as the holy grail of licenced US releases in the Gameboy library and doesn&#8217;t show up on eBay too often.  The cartridge alone and generally runs in the $30-50 range, but even an unsealed, complete copy can break $100<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fsearch.ebay.com/bangai-o-dreamcast">Check for Mr Do on eBay</a></td>
</tr>
<tr>
<td><img style="width: 150px; height: 150px;" src="http://imagehosting20080227.s3.amazonaws.com/megaman5-gb.jpg" alt="Mega Man 5 Cover" /></td>
<td><span style="font-weight: bold;">Mega Man V: $47 &#8211; $100</span><br />
<span style="font-weight: bold;">Rarity = <img style="width: 55px; height: 12px;" src="http://www.randomracket.com/images/stars/4.gif" alt="4" /></span><br />
Even though one might think that the Gameboy games are just monochrome versions of the NES games, the portable versions are actually quite different than their console counterparts.  So all those Mega Man fans have to give this one a try if they want to play through the massive series.  As you can see from <a href="../retro/racketboy-asks/2008/08/the-best-megaman-game-of-all-time.html">our recent Best Mega Man game poll</a>, Mega Man V is the most popular of the portable installments and it&#8217;s also one of the hardest to find.</p>
<p><a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fvideo-games.shop.ebay.com/items/Games__megaman-5_W0QQPlatform7397cc93ZNintendoGameBoyad6e0109QQQQ_dmptZVideoQ5fGamesQ5fGamesQQ_flnZ1QQ_fromfsbZQQ_sacatZ139973QQ_trksidZp3286Q2ec0Q2em283">Check for Mega Man 5 on eBay</a></td>
</tr>
<tr>
<td><img style="width: 150px; height: 150px;" src="http://imagehosting20080227.s3.amazonaws.com/sssv-gb.jpg" alt="Space Station Silicon Valley Cover" /></td>
<td><span style="font-weight: bold;">Space Station Silicon Valley: $39 &#8211; $90</span><br />
<span style="font-weight: bold;">Rarity = <img style="width: 55px; height: 12px;" src="http://www.randomracket.com/images/stars/5.gif" alt="5" /></span><br />
This Gameboy rarity is the pocket-sized incarnation of the cult-classic N64 game from DMA Designs (now known as Rockstar North, creator of the Grand Theft Auto series).  Much like Mr. Do, it hardly ever shows up on eBay.  Sometimes, you may get lucky and score a bare cartridge for next to nothing, but if it attacts attention from more than one hardcore Gameboy collector, you can expect some high prices.<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fsearch.ebay.com/space-station-silicon-valley-gameboy">Check for Space Station Silicon Valley on eBay</a></td>
</tr>
<tr>
<td><img style="width: 149px; height: 150px;" src="http://imagehosting20080227.s3.amazonaws.com/snow-bros-gb.jpg" alt="Snow Bros Jr Cover" /></td>
<td><span style="font-weight: bold;">Snow Bros Jr: $38 &#8211; $90</span><br />
<span style="font-weight: bold;">Rarity = <img style="width: 55px; height: 12px;" src="http://www.randomracket.com/images/stars/4.gif" alt="4" /></span><br />
This Bubble Bobble clone was also listed on the <a href="../retro/nintendo/nes/2008/03/the-rarest-and-most-valuable-nes-games.html">Rarest and Most Valuable NES Games list</a>, but in top condition, it can actually command a few more dollars than the console version and doens&#8217;t show up quite as much on eBay (despite having a lower rarity rating on Digitpress).<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fsearch.ebay.com/snow-bros-jr">Check for Snow Bros Jr. on eBay</a></td>
</tr>
<tr>
<td><img style="width: 150px; height: 149px;" src="http://imagehosting20080227.s3.amazonaws.com/stopthatroach.jpg" alt="Stop That Roach Cover" /></td>
<td><span style="font-weight: bold;">Stop That Roach &#8211; $29 &#8211; <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Stop-that-Roach-SEALED-Nintendo-Gameboy-Game_W0QQitemZ310095390727QQcmdZViewItem%3Fhash%3Ditem310095390727%26_trksid%3Dp3286.c0.m14%26_trkparms%3D66%253A2%257C65%253A13%257C39%253A1%257C240%253A1318">$190</a></span><br />
<span style="font-weight: bold;">Rarity = <img style="width: 55px; height: 12px;" src="http://www.randomracket.com/images/stars/5.gif" alt="5" /></span><br />
According to Digitpress, this quirky puzzle game is one of the rarest Gameboy titles out there, but I&#8217;ve seen it show up on eBay a number of times over the last month or two.  Bare cartridges won&#8217;t sell for too terribly much, but <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Stop-that-Roach-SEALED-Nintendo-Gameboy-Game_W0QQitemZ310095390727QQcmdZViewItem%3Fhash%3Ditem310095390727%26_trksid%3Dp3286.c0.m14%26_trkparms%3D66%253A2%257C65%253A13%257C39%253A1%257C240%253A1318">just recently a sealed copy nearly reached $200.</a><br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fsearch.ebay.com/stop-that-roach">Check for Stop That Roach on eBay</a></td>
</tr>
<tr>
<td><img style="width: 150px; height: 150px;" src="http://imagehosting20080227.s3.amazonaws.com/castlevania-legends.jpg" alt="Castlevania Legends Cover" /></td>
<td><span style="font-weight: bold;">Castlevania Legends: $32 &#8211; $90</span><br />
<span style="font-weight: bold;">Rarity = <img style="width: 55px; height: 12px;" src="http://www.randomracket.com/images/stars/3.gif" alt="3" /></span><br />
Dispite being one of the lowest ranking game on our <a href="../retro/2008/11/what-is-the-best-castlevania-game-of-all-time.html">Best Castlevania Games poll</a>, Castlevania Legends is one of the most collectable installments on a portable platform.  It&#8217;s quite different than most of the games in the series, and it still has a group of devoted fans.<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fsearch.ebay.com/castlevania-legends">Check for Castlevania Legends on eBay</a></td>
</tr>
<tr>
<td><img style="width: 150px; height: 150px;" src="http://imagehosting20080227.s3.amazonaws.com/shantae.jpg" alt="Shantae Cover" /></td>
<td><span style="font-weight: bold;">Shantae: $27 &#8211; $90<br />
</span><span style="font-weight: bold;">Rarity = <img style="width: 55px; height: 12px;" src="http://www.randomracket.com/images/stars/3.gif" alt="3" /></span><br />
This colorful platformer was released on the tail end of the Gameboy Color&#8217;s lifespan as the Gameboy Advance was well on its way to domniate the market.  Luckly, Shantae looked so good that it could pass for an early GBA game.  Because of the combination of a relatively low print run and demand for this cool little gem, the game&#8217;s value stays solid.<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fsearch.ebay.com/shantae-gameboy">Check for Shantae on eBay</a></td>
</tr>
<tr>
<td><img style="width: 150px; height: 149px;" src="http://imagehosting20080227.s3.amazonaws.com/megaman4-gb.jpg" alt="Mega Man 4 Cover" /></td>
<td><span style="font-weight: bold;">Mega Man IV: $24 &#8211; $85</span><br />
<span style="font-weight: bold;">Rarity = <img style="width: 55px; height: 12px;" src="http://www.randomracket.com/images/stars/4.gif" alt="4" /></span><br />
While it isn&#8217;t quite as popular as Mega Man V, the fourth installment in the portable Mega Man series is still quite a hit and a challenge to find in the wild at a decent price.<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fvideo-games.shop.ebay.com/items/_W0QQPlatform7397cc93ZNintendoGameBoyad6e0109QQ_dmptZVideoQ5fGamesQ5fGames%3F_nkw%3Dmega+man+iv%26_sacat%3D139973%26_fromfsb%3D%26_trksid%3Dm270.l1313%26_odkw%3Dmega+man+4%26_osacat%3D139973">Check for Mega Man IV on eBay</a></td>
</tr>
<tr>
<td><img style="width: 150px; height: 150px;" src="http://imagehosting20080227.s3.amazonaws.com/harvestmoon3.jpg" alt="Harvest Moon 3 Cover" /></td>
<td><span style="font-weight: bold;">Harvest Moon 3: $25 &#8211; $80</span><br />
<span style="font-weight: bold;">Rarity = <img style="width: 55px; height: 12px;" src="http://www.randomracket.com/images/stars/4.gif" alt="4" /></span><br />
It seems like the Harvest Moon series is always popping up on our <a href="../guide/the-rarest-and-most-valuable-video-games">Rare and Valuble lists</a> (see <a href="../retro/nintendo/snes/2008/02/the-rarest-and-most-valuable-super-nintendo-snes-games.html">SNES</a> and <a href="../retro/nintendo/n64/2008/01/the-rarest-and-most-valuable-n64-games.html">N64</a>), but you can&#8217;t beat a combination of small print runs and a cult following for a series.  I guess there are a lot of fans of cutesy farm simulations that have money burning a hole in their pocket.   The third portable installment is the most popular and valuable, but you&#8217;ll also see the other two installments listed in the honorable mentions list below.<br />
<a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fsearch.ebay.com/harvest-moon-3">Check for Harvest Moon 3 on eBay</a></td>
</tr>
<tr>
<td><img style="width: 150px; height: 150px;" src="http://imagehosting20080227.s3.amazonaws.com/metalgearsolid-gb.jpg" alt="Metal Gear Solid Cover" /></td>
<td><span style="font-weight: bold;">Metal Gear Solid: $22 &#8211; $135</span><br />
<span style="font-weight: bold;">Rarity = <img style="width: 55px; height: 12px;" src="http://www.randomracket.com/images/stars/3.gif" alt="3" /></span></p>
<p>Even thought the Metal Gear series was an established 2D franchise and Metal Gear Solid was burning up sales charts on the Playstation, the production run of the Gameboy Color version was quite small.  In fact, this portable version is one of the rarest of all the regular-issue Metal Gear games, right up there with some of the old-school classics.</p>
<p><a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fvideo-games.shop.ebay.com/items/Games__Metal-Gear-Solid_W0QQPlatform7397cc93ZNintendoGameBoyColor5fc0a96cQQ_catrefZ1QQ_dmptZVideoQ5fGamesQ5fGamesQQ_flnZ1QQ_sacatZ139973QQ_ssovZ1QQ_trksidZp3286Q2ec0Q2em282">Check for Metal Gear Solid</a><a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fvideo-games.shop.ebay.com/items/Games__Metal-Gear-Solid_W0QQPlatform7397cc93ZNintendoGameBoyColor5fc0a96cQQ_catrefZ1QQ_dmptZVideoQ5fGamesQ5fGamesQQ_flnZ1QQ_sacatZ139973QQ_ssovZ1QQ_trksidZp3286Q2ec0Q2em282"> on eBay</a></td>
</tr>
</tbody>
</table>
<h3>Gameboy Games With Sealed Premiums</h3>
<p>Much like the NES games, there is quite a market for popular Gameboy games that are still in the factory plastic wrap.  Here&#8217;s a sampling of the biggest prices of the last couple of months.  I&#8217;ve linked to the actual auctions for the prices listed.   In most cases, an bare cart of the same games go for a small amount of cash.</p>
<ul>
<li>Super Mario Land 2 (Original): <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Super-Mario-Land-2-Game-Boy-NEW-FACTORY-SEALED-MINT_W0QQitemZ150287111095QQihZ005QQcategoryZ139973QQssPageNameZWDVWQQrdZ1QQcmdZViewItem%20">$395</a></li>
<li>The Legend of Zelda: Link&#8217;s Awakening (Players Choice): <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Legend-of-Zelda-Links-Awakening-Game-Boy-NEW-SEALED_W0QQitemZ150287114920QQihZ005QQcategoryZ139973QQssPageNameZWDVWQQrdZ1QQcmdZViewItem%20">$210</a> &#8211; <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/The-Legend-of-Zelda-Links-Awakening-Game-Boy-NEW_W0QQitemZ280278900737QQihZ018QQcategoryZ139973QQssPageNameZWDVWQQrdZ1QQcmdZViewItem%20">$232</a></li>
<li>Contra: The Alien Wars: <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Contra-The-Alien-Wars-Game-Boy-NEW-UNOPENED_W0QQitemZ280278763741QQihZ018QQcategoryZ139973QQssPageNameZWDVWQQrdZ1QQcmdZViewItem%20">$216</a></li>
<li>Wario Land: Super Mario Land 3 (Players Choice): <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Wario-Land-Super-Mario-Land-3-Game-Boy-New-UNOPENED_W0QQitemZ280278776465QQihZ018QQcategoryZ139973QQssPageNameZWDVWQQrdZ1QQcmdZViewItem%20">$160</a></li>
<li>Metroid II: <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Metroid-II-Return-of-Samus-Game-Boy-NEW-UNOPENED_W0QQitemZ280278763300QQihZ018QQcategoryZ139973QQssPageNameZWDVWQQrdZ1QQcmdZViewItem%20">$150</a></li>
<li>Metal Gear Solid: <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Metal-Gear-Solid-Game-Boy-Color-Brand-New-Sealed_W0QQitemZ120316877373QQihZ002QQcategoryZ139973QQssPageNameZWDVWQQrdZ1QQcmdZViewItem%20">$135</a></li>
<li>Final Fantasy Legend III: <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Nintendo-Gameboy-FINAL-FANTASY-LEGEND-III-NEW-IN-BOX_W0QQitemZ250287871190QQihZ015QQcategoryZ139973QQssPageNameZWDVWQQrdZ1QQcmdZViewItem%20">$108</a></li>
<li>Final Fantasy Legend: <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Nintendo-Gameboy-FINAL-FANTASY-LEGEND-NEW-IN-BOX_W0QQitemZ250287871100QQihZ015QQcategoryZ139973QQssPageNameZWDVWQQrdZ1QQcmdZViewItem%20">$108</a></li>
<li>Super Mario Land 2 (Players Choice): <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Super-Mario-Land-2-Game-Boy-New-UNOPENED_W0QQitemZ280278776095QQihZ018QQcategoryZ139973QQssPageNameZWDVWQQrdZ1QQcmdZViewItem%20">$105</a></li>
<li>The Empire Strikes Back: <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Star-Wars-The-Empire-Stikes-Back-Game-Boy-UNOPENED_W0QQitemZ280278779457QQihZ018QQcategoryZ139973QQssPageNameZWDVWQQrdZ1QQcmdZViewItem%20">$105</a></li>
<li>Pokemon Red: <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Nintendo-Game-Boy-Pokemon-Red-Brand-New-Sealed-Game_W0QQitemZ170254888587QQihZ007QQcategoryZ139973QQssPageNameZWDVWQQrdZ1QQcmdZViewItem%20">$88</a></li>
<li>Pokemon Yellow: <a href="http://rover.ebay.com/rover/1/711-53200-19255-0/1?ff3=4&#038;pub=5574810734&#038;toolid=10001&#038;campid=5336442732&#038;customid=&#038;mpre=http%3A%2F%2Fcgi.ebay.com/Pokemon-Yellow-Pikachu-Edition-Brand-New-and-Sealed_W0QQitemZ170256065038QQihZ007QQcategoryZ139973QQssPageNameZWDVWQQrdZ1QQcmdZViewItem%20">$79</a></li>
</ul>
<h3>Additional Gameboy Games of Value</h3>
<p>These games aren’t especially rare, but are quite collectable; resulting in a high resale value, especially for sealed copies.</p>
<ul>
<li>Resident Evil Gaiden &#8211; $20 &#8211; $88</li>
<li>Metroid II &#8211; $10 &#8211; $150</li>
<li>Jeep Jamboree &#8211; $20: $48</li>
<li>Pokemon Crystal: $18 &#8211; $40</li>
<li>Spud&#8217;s Adventure: $18 &#8211; $43</li>
<li>Buster Bros: $16 &#8211; $20</li>
<li>The Legend of Zelda: Link&#8217;s Awakening DX &#8211; $15 &#8211; $40</li>
<li>Zool Ninja of the Nth Dimension: $15 &#8211; $19</li>
<li>Harvest Moon: $10 &#8211; $20</li>
<li>Harvest Moon 2: $12 &#8211; $25</li>
<li>Knight&#8217;s Quest: $16</li>
</ul>
<p><span style="font-weight: bold;">Credits: </span>Rarity scores are courtesy of my friends at <a href="http://www.digitpress.com/">DigitalPress</a>.</p>
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		<title>The Best Gameboy/GBColor Emulator for Nintendo DS: Lameboy</title>
		<link>http://www.racketboy.com/retro/nintendo/gameboy/2008/07/best-gameboy-gbc-emulator-for-nintendo-ds-lameboy.html</link>
		<comments>http://www.racketboy.com/retro/nintendo/gameboy/2008/07/best-gameboy-gbc-emulator-for-nintendo-ds-lameboy.html#comments</comments>
		<pubDate>Fri, 04 Jul 2008 21:12:27 +0000</pubDate>
		<dc:creator>racketboy</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Gameboy]]></category>

		<guid isPermaLink="false">http://www.racketboy.com/retro/nintendo/gameboy/2008/07/best-gameboy-gbc-emulator-for-nintendo-ds-lameboy.html</guid>
		<description><![CDATA[

Just because we have a DS doesn&#8217;t mean we don&#8217;t want to play some older portable Nintendo games.  While we could play the original Gameboy cartridges on our Gameboy Advances, the Nintendo DS doesn&#8217;t afford us that luxury.  However, with a little emulation power, we can resolve that issue and make your portable gaming life even [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/racketboy/2636694471/" title="best-gameboy-emulator-ds-he by racketboy, on Flickr"><img src="http://farm4.static.flickr.com/3255/2636694471_ebba266228_o.jpg" style="border: 0px solid ; width: 500px; height: 300px" alt="The Best Gameboy and Gameboy Color Emulator for the Nintendo DS" /></a></p>
<p>
Just because we have a DS doesn&#8217;t mean we don&#8217;t want to play some older portable Nintendo games.  While we could play the original Gameboy cartridges on our Gameboy Advances, the Nintendo DS doesn&#8217;t afford us that luxury.  However, with a little emulation power, we can resolve that issue and make your portable gaming life even better.</p>
<h3>What Is The Best Gameboy/Gameboy Color Emulator?</h3>
<p>While GNUboy DS (aka DS_GBC / DSBoy) was the first Gameboy emulator for the DS that had sound support (there was also the GBA-based Gooba Color), Lameboy quickly rose to victory as the superior emulator for the classic Nintendo portables.   Lameboy is constantly being updated (last update as of this writing was just a few months ago) and has excellent compatibility, sound emulation, and save state support that its competition can not boast of.    There is still some slight room for improvement, but I think you will be pleased by how polished Lameboy actually is.  <a href="http://www.racketboy.com/retro/nintendo/nes/2008/03/best-nes-emulator-for-nintendo-ds-nesds.html">Along with nesDS</a>, it is on the top of the Nintendo DS Emulation family.</p>
<h3>Easy Installation</h3>
<p>After some of my frustrating experiences getting some of my GP2X emulators to run, I was very happy with the simplicity of the Lameboy installation. Assuming your homebrew cart doesn’t require patching, all you do is download the executable file and put it in a folder with some Gameboy ROMs. (Actually, you don’t need folders, and your ROMs can be elsewhere, but folders usually help keep things organized)</p>
<p>For my <a href="http://www.cyclopsds.com/cgi-bin/cyclods/engine.pl?page=products-cyclodsevolution">CycloDS Evolution</a> cartridge, I just copied over a folder (named “GB”) that had the executable and my ROMs on to MicroSD card, popped it in my DS Lite, and I was good to go. No configuration is required to get things up and running.  If you have an older homebrew solution, you may need to patch the executable before use.<br />
.</p>
<h3>Video Tour of Lameboy</h3>
<p>To get a better feel for how Lameboy handles, I’ve recorded a quick video that walks through some of the menus and shows a few games in action.</p>
<p>
<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/f3zpVkhN2QA&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/f3zpVkhN2QA&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<h3>Lameboy&#8217;s Best Features</h3>
<ul>
<li>High compatibility</li>
<li>Full speed for most games</li>
<li>Support for large games greater than 2 MB in size</li>
<li>Zipped ROM support for games smaller than 2 MB</li>
<li>&#8220;Fast Mode&#8221; with L-trigger</li>
<li>Auto save on exit to menu</li>
<li>Pseudo bilinear upscaling mode</li>
<li>Super Game Boy borders and coloring support</li>
<li>Rumble emulation with slot 2 devices with rumble</li>
<li>Green color scheme option emulating original Game Boy color palette (green to very light green)</li>
<li>Configurable X/Y Keys</li>
<li>Save states</li>
</ul>
<h3>Complaints &amp; Limitations</h3>
<ul>
<li>I can&#8217;t seem to exit out of Lameboy and go back to my CycloDS menu (like I can with regular games)</li>
<li>Some games like Shantae have some minor audio processing issues (see video above for Shantae example)</li>
<li>Would be cool to have a rewind feature like <a href="http://www.racketboy.com/retro/nintendo/nes/2008/03/best-nes-emulator-for-nintendo-ds-nesds.html">nesds</a></li>
</ul>
<h3>Download</h3>
<ul>
<li><a href="http://lameboy.nutki.com/">The Official Lameboy Site</a></li>
</ul>
<p><span style="font-style: italic">Note: Special thanks to Ivo for helping me explore all of the emulators for the DS &#8212; you should see more of these posts from us in the future.</span></p>
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