Articles by racketboy
As posted on Slashdot: The latest PDRoms Coding Competition has just finished. The idea was to write a homebrew Game & Watch-style freeware game for handhelds or consoles, and there were a total of 24 freely downloadable submissions. In detail, there were 10 Game Boy Advance entries, 8 GP32 entries, 3 Gameboy Color entries, 1 […]
Sega has decided to sell separately the special USB Saturn controller that it was originally going to release with the PC version of Puyo Puyo Fever. It is reported to be a white controller that will match the white Apple PCs and accesories. For those of you that haven’t had the pleasure of using this […]
Another impressive Flash-based game. Give it a try Controls aren’t perfect, but still worth a play.
Well things are starting to pick out steam on our effort to scan a bunch of old gaming mags. I’ve completed a couple and am waiting for Iceman2K to finish up the pages for the Magazine Archive over at SegaXtreme. After that my first two issues will be available to download. I’ve also got MountainDud […]
This thread at Ars Technica caught my eye. The question is would you buy a remake of your favorite classic games if they had a new graphics engine? I could think of many. However there are number of games that I would be very skeptical about going from 2D to 3D. But enhanced 3D and […]
Some of you may have read this thread at SegaXtreme. I have already started scanning some of my old gaming magazines and we have some availible to download very soon. There are also a couple other SX members who are planning to contribute as well. We hope to start up a formal magazine archive soon. […]
I was Googling for some inspiration for some retro gaming decorations for my game room. I’ve been doing some of my own custom vector art in Macromedia Freehand which will allow me to enlarge my work without having any quality loss. So far I have a near perfect reproduction of the box front from the […]
Like we didn’t already know that. Anyway, Yahoo News is running a story (via the Associated Press) that confirms the fact that classic gaming is going mainstream. A good read nonetheless.
I stumbled across another collection of custom Dreamcasts over at DevCast. Enjoy! Mod Gallery: Mod Gallery #1 Mod Gallery #2 Mod Gallery #3 Mod Gallery #4 Mod Gallery #5
There have been a lot of breakthroughs in the Dreamcast Emulation scene the last few months, and this is the latest. BlueCrab has his brand new Saturn emulator port running the Saturn BIOS on a Dreamcast. Definately a good first step. I admit, I have my doubts on how good this thing will run actual […]
&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;br&amp;amp;amp;amp;amp;amp;gt;Sega is apparently ready to release a simple console that you simply plug into your TV to play some built-in classic games. This is similar to the offerings that Atari and Namco have released in the past year or so. Currently this is only in Japan, but we might possibly see it elsewhere. As for […]
This just in from DCEmulation.com: NeoCD/SDL DC, the port of NeoCD/SDL to the Dreamcast, has been updated. Here’s what’s new: – PVR rending no longer using SDL for video. – PVR filtering grafix smoothing. *BILINEAR* – No Frameskip needed code removed. – UP to 10fps faster. – All clipping problems sides of screen fixed. – […]
My favorite message board, SegaXtreme has a poll & discussion going on whether 2D or 3D is preferred for gaming. Obviously, some game require 3D, but I and many others have come to conclusion that a 2D environment can make an excellent game.
A couple months ago, my wife and I went to the Santa Cruz Boardwalk for a weekend. We had a very nice time, but I especially enjoyed the arcade they had there. It was very well-kept and had games of all genres and eras. In one corner you had the classics such as Pacman, Rampage, […]
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