Articles by racketboy
&amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;amp;lt;br&amp;amp;amp;amp;amp;amp;gt;Sega is apparently ready to release a simple console that you simply plug into your TV to play some built-in classic games. This is similar to the offerings that Atari and Namco have released in the past year or so. Currently this is only in Japan, but we might possibly see it elsewhere. As for […]
This just in from DCEmulation.com: NeoCD/SDL DC, the port of NeoCD/SDL to the Dreamcast, has been updated. Here’s what’s new: – PVR rending no longer using SDL for video. – PVR filtering grafix smoothing. *BILINEAR* – No Frameskip needed code removed. – UP to 10fps faster. – All clipping problems sides of screen fixed. – […]
My favorite message board, SegaXtreme has a poll & discussion going on whether 2D or 3D is preferred for gaming. Obviously, some game require 3D, but I and many others have come to conclusion that a 2D environment can make an excellent game.
A couple months ago, my wife and I went to the Santa Cruz Boardwalk for a weekend. We had a very nice time, but I especially enjoyed the arcade they had there. It was very well-kept and had games of all genres and eras. In one corner you had the classics such as Pacman, Rampage, […]
IGN has a nice little feature showing the GBA’s new classic NES series utilizing it’s wireless capabilities. This looks to be a nice feature for classic multiplayer gaming on the go!
So I’ve been thinking about archiving my Sega Visions collection. In case you have never heard of Sega Visions, it was basically Sega’s answer to Nintendo Power magazine. It covered all things Sega from the late 8-bit era through the announcement of the Saturn and was quite interesting. Unfortunately it was cancelled right after I […]
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