Browsing all articles by racketboy

Together Retro Game Club: Super Puzzle Fighter

Together Retro Game Club: Super Puzzle Fighter

Presented  by Flake New to Together Retro? Don’t worry; everyone makes mistakes. You can get an idea about what we’re doing with our time here. New to Together Retro? Don’t worry; everyone makes mistakes. You can get an idea about what we’re doing with our time here. This month we flex our muscles and unleash our fighting spirit on a fighting game where your jabs and uppercuts come in the form of clearing small amounts of colorful gems and your super attacks [...]

Together Retro Game Club: Sonic & Knuckles

Together Retro Game Club: Sonic & Knuckles

Presented  by Graham New to Together Retro? Don’t worry; everyone makes mistakes. You can get an idea about what we’re doing with our time here. This month in Together Retro we dive one of the Sega’s most classic 16-bit platformers with Sonic & Knuckles.  Originally intended to be included as part of Sonic 3, Sonic & Knuckles was instead released separately by Sega due to time constraints and the price of high-memory cartridges. However, Sonic & Knuckles isn’t just a shameless cash [...]

Blissbox 4 play Kickstarter Announcement

Blissbox 4 play Kickstarter Announcement

Presented by Fastbilly1 Note from Racketboy:  We don’t make a habit of promoting Kickstarters or other upcoming product too much, but sometimes, it’s hard to not get excited about some. In the far flung past of the year 2001, I spent $50 on Liksang to import a device called a Super Smartjoy.  This simple device adapted a Super Nintendo/Super Famicom controller so you could use it on your computer via USB.  I beat many games with the adapter and to [...]

Together Retro Game Club: Quake Series

Together Retro Game Club: Quake Series

Presented  by Dsheinem New to Together Retro? Don’t worry; everyone makes mistakes. You can get an idea about what we’re doing with our time here. “Quake won’t be just a game, it will be a movement.” – John Romero in Computer Player magazine, October 1994 A new generation of programmers was devoting their work, their lives, to realizing the Holodeck. As John Carmack said, “It’s a moral imperative that we must create this.” His contribution would be Quake. – from Masters of [...]

Together Retro Game Club: River City Ransom

Together Retro Game Club: River City Ransom

Presented  by Flake New to Together Retro? Don’t worry; everyone makes mistakes. You can get an idea about what we’re doing with our time here. Well, this is it. As far as I am concerned, with this game the Together Retro project reaches its zenith. Ignore what the rest of the calendar says. Turn out the lights. Unplug your game systems. Go find a hobby that is more sports oriented. We’re doing River City Ransom this month. It is THE ultimate [...]

Together Retro Game Club: Grandia

Together Retro Game Club: Grandia

Presented by Graham New to Together Retro? Don’t worry; everyone makes mistakes. You can get an idea about what we’re doing with our time here. This month in Together Retro we delve into the world of one of the Playstation’s classic RPGs with Grandia. Developed by Game Arts, the team behind the Lunar franchise, this Japanese RPG is highly regarded for the innovations made with its strategic battle system. Gameplay For the most part, Grandia plays like a fairly typical RPG of [...]

Together Retro Game Club: Space Harrier

Together Retro Game Club: Space Harrier

  Presented by ExedExes New to Together Retro? Don’t worry; everyone makes mistakes. You can get an idea about what we’re doing with our time here. This month Together Retro brings you one of the most influential and classic arcade games in the past 30 years. With groundbreaking graphics, flight-stick controls and even a memorable cabinet design, it’s all right here in Space Harrier by Sega.  Created by the legendary Yu Suzuki, this was one of 4 games in Sega’s “Super Scaler” [...]

Together Retro: Ultima IV

Together Retro: Ultima IV

Presented by Fastbilly1 New to Together Retro? Don’t worry; everyone makes mistakes. You can get an idea about what we’re doing with our time here. This month for Together Retro we are going for a very unique title.  Ultima IV is not a game about conquering an evil lord or demon bent on destruction.  It is really a game about becoming a good person, an example to the masses of Britannia.  How you accomplish this is so slyly implemented it makes it [...]

Together Retro: I Have No Mouth and I Must Scream & The Typing of the Dead

Together Retro: I Have No Mouth and I Must Scream & The Typing of the Dead

Presented by Dsheinem New to Together Retro? Don’t worry; everyone makes mistakes. You can get an idea about what we’re doing with our time here. It’s another October double-bill for Together Retro, and this year we are playing two games in very different genres: 1995’s I Have No Mouth and I Must Scream developed by The Dreamer’s Guild and 1999’s Sega spin-off classic The Typing of the Dead. I Have No Mouth and I Must Scream Overview I Have No Mouth and [...]

The Odyssey 2 Shooters Library

The Odyssey 2 Shooters Library

Presented by Jex the Gamer Note from Racketboy: I’m pleased to introduce a new contributor to the Racketboy family in Jax the Gamer!   He starts us off with a a great genre guide to an old-school console that doesn’t get enough attention around these parts. Magnavox’s Odyssey 2 is not a well-known console system (see our guide to the Odyssey 2 console)  and neither is its library of games. That doesn’t mean it’s not worth playing, though; especially if [...]

Together Retro Game Club: F-Zero

Together Retro Game Club: F-Zero

Presented by Flake New to Together Retro? Don’t worry; everyone makes mistakes. You can get an idea about what we’re doing with our time here. It’s September already and it feels like the year is flying by faster than ever. What better way to begin the final sprint to 2015 than with the 1990 Super Nintendo classic F-Zero. Story What set F-Zero apart from the army of arcade style racing games that flooded home consoles and the arcades in the early [...]

Games That Defined The Nintendo Wii

Games That Defined The Nintendo Wii

By: Prfsnl_gmr, Omerta, Flake, and Racketboy Check out the full lineup in the Defining Games Series For better or for worse, the Nintendo Wii introduced the world to motion controls in late 2006.  The Wii and its revolutionary control scheme were a roaring success, and this success, in turn, resulted in hundreds of first- and third-party releases on Nintendo’s console.  Despite the large number of releases – and the existence of dozens of “hidden gems” – not as many games actually “defined” [...]

Together Retro Game Club: D&D Tower of Doom & Shadow Over Mystara

Together Retro Game Club: D&D Tower of Doom & Shadow Over Mystara

Presented by ExedExes New to Together Retro? Don’t worry; everyone makes mistakes. You can get an idea about what we’re doing with our time here. August’s Together Retro brings us 2 games from the Dungeons & Dragons universe by Capcom that were originally released to arcades in the 90’s –  Tower of Doom from 1993 & Shadow over Mystara from 1996. Despite their D&D lineage, these are not straight RPGs, they are beat-em-ups that have RPG-like elements interwoven throughout the game, [...]

Together Retro Game Club: Ikaruga

Together Retro Game Club: Ikaruga

Presented by Ivo New to Together Retro? Don’t worry; everyone makes mistakes. You can get an idea about what we’re doing with our time here. This July’s Together Retro title is Ikaruga, a famous shoot em up game from developer Treasure (an apt name for a developer that is highly valued by its fans, thanks to many classics such as Gunstar Heroes and Guardian Heroes). It is to some extent a spiritual sequel to Treasure’s other famous shoot em up, Radiant [...]

Together Retro Game Club: Psychonauts

Together Retro Game Club: Psychonauts

Presented by Ivo New to Together Retro? Don’t worry; everyone makes mistakes. You can get an idea about what we’re doing with our time here. We are almost half-way through 2014 and throughout June we propose a ccharismatic3d adventure-platformer hybrid from designer Tim Schafer and the team from Double Fine Productions. It was released in 2005. In Psychonauts you control Raz (Rasputin), a very acrobatic kid with psychic abilities. Raz ran away from the circus to come to a Camp for [...]